ARK: Survival Evolved

ARK: Survival Evolved

Accessories Plus - Open Source
 Acest topic a fost fixat, deci probabil este important
Nemesis  [dezvoltator] 11 iun. 2018 la 15:49
Spawn Codes, Resources and Engrams
Spawn codes:
Basic Backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Basic/PrimalItemSkin_Mochila_Basico.PrimalItemSkin_Mochila_Basico'" 1 0 0
Intermediate Backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Intermediate/PrimalItemSkin_Mochila_Intermedio.PrimalItemSkin_Mochila_Intermedio'" 1 0 0
Advanced Backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Advanced/PrimalItemSkin_Mochila_Avanzado.PrimalItemSkin_Mochila_Avanzado'" 1 0 0
Remote Control - TEK Armor backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Advanced/TEK_Remote_Control/PrimalItem_TEK_WeaponRemote_Control.PrimalItem_TEK_WeaponRemote_Control'" 1 0 0
Advanced Backpack - Modern style:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Advanced/Skin/Modern/PrimalItemSkin_Mochila_Avanzado_Modern.PrimalItemSkin_Mochila_Avanzado_Modern'" 1 0 0
Glider with Backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Advanced/Glider/PrimalItemSkin_Glider.PrimalItemSkin_Glider'" 1 0 0
Glider with Modern Backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Advanced/Glider/PrimalItemSkin_Glider_Modern.PrimalItemSkin_Glider_Modern'" 1 0 0
Googles Night Vision:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/GooglesNightVision/PrimalItemSkin_GooglesNightVision.PrimalItemSkin_GooglesNightVision'" 1 0 0
Ocular Implant:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/OcularImplant/PrimalItemSkin_OcularImplant.PrimalItemSkin_OcularImplant'" 1 0 0
Remote Control - HUB Durability:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/HUD/PrimalItem_WeaponRemote_Control.PrimalItem_WeaponRemote_Control'" 1 0 0
Medieval flag:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Flag/PrimalItemStructure_Medieval_Flag.PrimalItemStructure_Medieval_Flag'" 1 0 0
Workshop:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Workshop/PrimalItemStructure_Workshop.PrimalItemStructure_Workshop'" 1 0 0
Primitive Tent:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/PrimitiveTent/PrimalItemStructure_Primitive_Tent.PrimalItemStructure_Primitive_Tent'" 1 0 0
Brick floor:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/BrickFloor/PrimalItemStructure_StoneBRick.PrimalItemStructure_StoneBrick'" 1 0 0
Basic quiver:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Quiver/Basic/PrimalItemSkin_Basic_Quiver.PrimalItemSkin_Basic_Quiver'" 1 0 0
Advanced quiver:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Quiver/Advanced/PrimalItemSkin_Advanced_Quiver.PrimalItemSkin_Advanced_Quiver'" 1 0 0
Cauldron:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Cauldron/PrimalItemStructure_Cauldron.PrimalItemStructure_Cauldron'" 1 0 0
Wood Well:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/WoodenWell/PrimalItemStructure_WoodenWell.PrimalItemStructure_WoodenWell'" 1 0 0
WindMill:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/WindMill/PrimalItemStructure_WindMill.PrimalItemStructure_WindMill'" 1 0 0
Jetpack with Glider:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Jetpack/PrimalItemSkin_Glider_Jetpack.PrimalItemSkin_Glider_Jetpack'" 1 0 0
Jetpack with Glider and backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Jetpack/Backpack/PrimalItemSkin_Glider_Jetpack_Backpack.PrimalItemSkin_Glider_Jetpack_Backpack'" 1 0 0
Jetpack with Glider and quiver:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Jetpack/Quiver/PrimalItemSkin_Glider_Jetpack_Quiver.PrimalItemSkin_Glider_Jetpack_Quiver'" 1 0 0
Altar:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Altar/PrimalItemStructure_Altar.PrimalItemStructure_Altar'" 1 0 0
Mine:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Mine/PrimalItemStructure_Mine.PrimalItemStructure_Mine'" 1 0 0
First Aid Cabinet:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/FirstAidCabinet/PrimalItemStructure_FACabinet.PrimalItemStructure_FACabinet'" 1 0 0
Reinforced wooden shield:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/ReinforcedShield/PrimalItemArmor_ReinforcedShield.PrimalItemArmor_ReinforcedShield'" 1 0 0
Pyre:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Pyre/PrimalItemStructure_Pyre.PrimalItemStructure_Pyre'" 1 0 0
SlaughterHouse:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Slaughterhouse/PrimalItemStructure_slaughter_house.PrimalItemStructure_slaughter_house'" 1 0 0
Remote Control - TEK Armor ocular implant:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/OcularImplant/TEK_Remote_Control/PrimalItem_TEK_WeaponRemote_Control_OI.PrimalItem_TEK_WeaponRemote_Control_OI'" 1 0 0
Fisher Cage:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/FisherCage/PrimalItemStructure_FisherCage.PrimalItemStructure_FisherCage'" 1 0 0
Preserving Box:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/PreservingBox/PrimalItemStructure_Preserving_Box.PrimalItemStructure_Preserving_Box'" 1 0 0
Vessel:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Vessel/PrimalItemStructure_Vessel_Spoiling.PrimalItemStructure_Vessel_Spoiling' " 1 0 0
Oil Pump:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/OilPump/PrimalItemStructure_OilPump.PrimalItemStructure_OilPump'" 1 0 0
Pliers:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Pliers/PrimalItem_Ap_Pliers.PrimalItem_Ap_Pliers'" 1 0 0
WoodenShelf:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/WoodenShelf/PrimalItemStructure_WoodenShelf.PrimalItemStructure_WoodenShelf'" 1 0 0
Chieftan Banner:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/TribeBanner/PrimalItemSkin_Banner.PrimalItemSkin_Banner'" 1 0 0
Equus Saddle Wooden Cart:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/WoodenCart/Equus/PrimalItemArmor_Equus_WoodenCart.PrimalItemArmor_Equus_WoodenCart'" 1 0 0
Equus Saddle Wooden Cart Torch Skin:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/WoodenCart/Equus/PrimalItemArmor_Equus_WoodenCart_Torch.PrimalItemArmor_Equus_WoodenCart_Torch'" 1 0 0
Megaloceros Saddle Wooden Cart:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/WoodenCart/Stag/PrimalItemArmor_Stag_WoodenCart.PrimalItemArmor_Stag_WoodenCart'" 1 0 0
Megaloceros Saddle Wooden Cart Torch Skin:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/WoodenCart/Stag/PrimalItemArmor_Stag_WoodenCart_Torch.PrimalItemArmor_Stag_WoodenCart_Torch'" 1 0 0
Hammer:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Hammer/PrimalItem_Hammer.PrimalItem_Hammer'" 1 0 0
Metal Chain Collar:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Collar/PrimalItemCostume_MetalChainCollar.PrimalItemCostume_MetalChainCollar'" 1 0 0
Standing Torch Cable:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/StandingTorchCable/PrimalItem_StandingTorchCable.PrimalItem_StandingTorchCable'" 1 0 0
HandmillAndMixer:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/HandmillAndMixer/PrimalItemStructure_HandmillAndMixer.PrimalItemStructure_HandmillAndMixer'" 1 0 0
Human Cage:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/HumanTrap/PrimalItemStructure_HumanTrap.PrimalItemStructure_HumanTrap'" 1 0 0

Resources ID - Can change crafting codes on ini files:
- Stone: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Stone_Crafted.PrimalItemResource_Stone_Crafted'
- Metal: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Metal_Crafted.PrimalItemResource_Metal_Crafted'
- Crystal: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Crystal_Crafted.PrimalItemResource_Crystal_Crafted'
- Obsidian: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Obsidian_Crafted.PrimalItemResource_Obsidian_Crafted'
- Sand: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Sand_Crafted.PrimalItemResource_Sand_Crafted'
- Rawsalt: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_RawSalt_Crafted.PrimalItemResource_RawSalt_Crafted'
- Green gem: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Gem_Fertile_Crafted.PrimalItemResource_Gem_Fertile_Crafted'
- Blue gem: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Gem_BioLum_Crafted.PrimalItemResource_Gem_BioLum_Crafted'
- Red gem: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Gem_Element_Crafted.PrimalItemResource_Gem_Element_Crafted'
- Element Ore: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_ElementOre_Crafted.PrimalItemResource_ElementOre_Crafted'
- Silica pearl: Blueprint'/Game/Mods/accessoriesPlus/Resources/SilicaPearls/PrimalItemResource_Silicon_Crafted.PrimalItemResource_Silicon_Crafted'
- Black pearl: Blueprint'/Game/Mods/accessoriesPlus/Resources/BlackPearls/PrimalItemResource_BlackPearl_Crafted.PrimalItemResource_BlackPearl_Crafted'
- Black pearl converted from silica pearl: Blueprint'/Game/Mods/accessoriesPlus/Resources/BlackPearls/PrimalItemResource_BlackPearl_Crafted_Converted.PrimalItemResource_BlackPearl_Crafted_Converted'
- Chitin: Blueprint'/Game/Mods/accessoriesPlus/Slaughterhouse/Resources/PrimalItemResource_Chitin_Crafted.PrimalItemResource_Chitin_Crafted'
- Keratin: Blueprint'/Game/Mods/accessoriesPlus/Slaughterhouse/Resources/PrimalItemResource_Keratin_Crafted.PrimalItemResource_Keratin_Crafted'
- Flour: Blueprint'/Game/Mods/accessoriesPlus/Resources/Flour/PrimalItemResource_Flour.PrimalItemResource_Flour'
- Compote: Blueprint'/Game/Mods/accessoriesPlus/Cauldron/Consumables/Compote/PrimalItemConsumable_Compote.PrimalItemConsumable_Compote'
- Coager Salt: Blueprint'/Game/Mods/accessoriesPlus/HandmillAndMixer/Resources/PrimalItemResource_CoarseSalt.PrimalItemResource_CoarseSalt'

Engrams Names
  • Basic backpack: EngramEntry_Mochila_Basica
  • Intermediate backpack: EngramEntry_Mochila_Intermedio
  • Advanced backpack: EngramEntry_Mochila_Avanzado
  • Tek Armor backpack: EngramEntry_Control_TEK_Backpack
  • Advanced backpack - Modern style: EngramEntry_Mochila_Avanzado_Modern
  • Glider with advanced backpack: EngramEntry_Mochila_Avanzado_Glider
  • Glider with modern backpack: EngramEntry_Mochila_Avanzado_Glider_Modern
  • Google Night Vision: EngramEntry_GooglesNightVision
  • Ocular Implant: EngramEntry_OcularImplant
  • Remote control - HUB Durability: EngramEntry_Control_Durability
  • Tek Armor Ocular Implant: EngramEntry_Control_TEK_Ocular_Implant
  • Medieval flag: EngramEntry_Medieval_Flag
  • Workshop: EngramEntry_Workshop
  • Primite tent: EngramEntry_Primitive_Tent
  • Brick floor: EngramEntry_Brick_Floor
  • Silica Pearl crafted: EngramEntry_SilicaCrafted
  • Black Pearl crafted: EngramEntry_BlackPearlCrafted
  • Black Pearl crafted from Silicon: EngramEntry_BlackPearlCrafted_Converted
  • Basic quiver: EngramEntry_Basic_Quiver
  • Advanced quiver: EngramEntry_Advanced_Quiver
  • Cauldron: EngramEntry_Cauldron
  • Wood Well: EngramEntry_WoodenWell
  • WindMill: EngramEntry_WindMill
  • Jetpack with Glider: EngramEntry_Jetpack
  • Jetpack with Glider and backpack: EngramEntry_Jetpack_Backpack
  • Jetpack with Glider and quiver: EngramEntry_Jetpack_Quiver
  • Altar: EngramEntry_Altar
  • Mine: EngramEntry_MineCamp
  • First Aid Cabinet: EngramEntry_FACabinet
  • Reinforced Wooden Shield: EngramEntry_ReinforcedShield
  • Pyre: EngramEntry_Pyre
  • SlaughterHouse: EngramEntry_Slaughter_House
  • Fisher Cage: EngramEntry_FisherCage
  • Preserving Box: EngramEntry_PreservingBox
  • Vessel: EngramEntry_Vessel
  • Oil Pump: EngramEntry_AP_OilPump
  • Pliers: EngramEntry_Ap_Pliers
  • Wooden Shelf: EngramEntry_WoodenShelf
  • Bread: EngramEntry_Bread
  • Flour: EngramEntry_Flour
  • Tribe Banner: EngramEntry_Estandarte
  • Equus Saddle Wooden Cart: EngramEntry_Equus_WoodenCart
  • Equus Saddle Wooden Cart Torch Skin: EngramEntry_Equus_WoodenCart_Torch
  • Megaloceros Saddle Wooden Cart: EngramEntry_Stag_WoodenCart
  • Megaloceros Saddle Wooden Cart Torch Skin: EngramEntry_Stag_WoodenCart_Torch
  • Hammer: EngramEntry_Hammer
  • Metal Chain Collar: EngramEntry_MetalChainCollar
  • Standing Torch Cable: EngramEntry_Standing_Torch_Cable
  • HandMill and Mixer Concrete: EngramEntry_HandmillMixer
  • Human Trap: EngramEntry_HumanTrap
Editat ultima dată de Nemesis; 14 iun. 2020 la 13:09
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Se afișează 1-14 din 14 comentarii
Hi, i don't see the classname for polymer ^^ I try "EngramEntry_Polymer" :D ^^
Editat ultima dată de Lart-Iste; 12 oct. 2018 la 17:05
Keltius 14 oct. 2018 la 11:40 
A+ Oil Pump is the exact same as the SE Oil Pump so you can't edit the engram without applying it to both
Nemesis  [dezvoltator] 16 oct. 2018 la 15:39 
Postat inițial de Lart-Iste:
Hi, i don't see the classname for polymer ^^ I try "EngramEntry_Polymer" :D ^^
Classname to spawn? Its the original polymer btw.


Postat inițial de Keltius:
A+ Oil Pump is the exact same as the SE Oil Pump so you can't edit the engram without applying it to both
Yes. It's going to be fix it next update.
Kelris 19 nov. 2018 la 23:20 
I might be blind, but I think there is the Engram entry for the Remote Control TEK armor Backpack missing in your list^^
Nemesis  [dezvoltator] 20 nov. 2018 la 12:59 
Postat inițial de KuraiNeko:
I might be blind, but I think there is the Engram entry for the Remote Control TEK armor Backpack missing in your list^^

Tek Armor backpack: EngramEntry_Control_TEK_Backpack
Prawps 24 mai 2019 la 18:04 
Altar is wrong above: EngramEntry_Altar
28 7 iun. 2019 la 0:31 
what is the differend of your resources and vanilla? can I just hide A+ engrams or resources?
David 12 mai 2020 la 19:31 
On this post, the Altar's Engram Name is incorrect.
Nemesis  [dezvoltator] 15 mai 2020 la 8:17 
Postat inițial de Nubby Ninja:
On this post, the Altar's Engram Name is incorrect.

Fixed! Ty.
David 15 mai 2020 la 12:12 
<3 gg Thanks for putting in work
Jyut 8 febr. 2021 la 9:34 
What is the Class for the Oil Pump, if i will override the cost?
Sorry to necro this but I am having a hard time figuring out how to edit the costs. I tried this:

ConfigOverrideItemCraftingCosts=(ItemClassString="Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Stone_Crafted.PrimalItemResource_Stone_Crafted_C'",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Thatch_C",BaseResourceRequirement=50.0,bCraftingRequireExactResourceType=true)))

Could anyone please tell me where I went wrong?
Is anyone aware of the blueprint/class string for the Fish Jerky and Prime Fish Jerky? I'd like to add it to the Structures+ PullResourceAdditions= option so we can pull the new kinds of jerky into our inventory.

EDIT: I think I may have found it in the .uasset files:

/Game/Mods/accessoriesPlus/PreservingBox/Resources/Meat/PrimalItemConsumable_CookedMeat_Fish_Jerky.PrimalItemConsumable_CookedMeat_Fish_Jerky,/Game/Mods/accessoriesPlus/PreservingBox/Resources/Meat/PrimalItemConsumable_CookedPrimeMeat_Fish_Jerky.PrimalItemConsumable_CookedPrimeMeat_Fish_Jerky
Editat ultima dată de ViperGeek; 21 dec. 2021 la 12:21
so the advanced quiver remote engram and item code are not on this list. is there any way to get them?
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