ARK: Survival Evolved

ARK: Survival Evolved

Accessories Plus - Open Source
 Tämä aihe on kiinnitetty, joten se on todennäköisesti tärkeä
Nemesis  [kehittäjä] 11.6.2018 klo 15.49
Spawn Codes, Resources and Engrams
Spawn codes:
Basic Backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Basic/PrimalItemSkin_Mochila_Basico.PrimalItemSkin_Mochila_Basico'" 1 0 0
Intermediate Backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Intermediate/PrimalItemSkin_Mochila_Intermedio.PrimalItemSkin_Mochila_Intermedio'" 1 0 0
Advanced Backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Advanced/PrimalItemSkin_Mochila_Avanzado.PrimalItemSkin_Mochila_Avanzado'" 1 0 0
Remote Control - TEK Armor backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Advanced/TEK_Remote_Control/PrimalItem_TEK_WeaponRemote_Control.PrimalItem_TEK_WeaponRemote_Control'" 1 0 0
Advanced Backpack - Modern style:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Advanced/Skin/Modern/PrimalItemSkin_Mochila_Avanzado_Modern.PrimalItemSkin_Mochila_Avanzado_Modern'" 1 0 0
Glider with Backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Advanced/Glider/PrimalItemSkin_Glider.PrimalItemSkin_Glider'" 1 0 0
Glider with Modern Backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Advanced/Glider/PrimalItemSkin_Glider_Modern.PrimalItemSkin_Glider_Modern'" 1 0 0
Googles Night Vision:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/GooglesNightVision/PrimalItemSkin_GooglesNightVision.PrimalItemSkin_GooglesNightVision'" 1 0 0
Ocular Implant:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/OcularImplant/PrimalItemSkin_OcularImplant.PrimalItemSkin_OcularImplant'" 1 0 0
Remote Control - HUB Durability:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/HUD/PrimalItem_WeaponRemote_Control.PrimalItem_WeaponRemote_Control'" 1 0 0
Medieval flag:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Flag/PrimalItemStructure_Medieval_Flag.PrimalItemStructure_Medieval_Flag'" 1 0 0
Workshop:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Workshop/PrimalItemStructure_Workshop.PrimalItemStructure_Workshop'" 1 0 0
Primitive Tent:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/PrimitiveTent/PrimalItemStructure_Primitive_Tent.PrimalItemStructure_Primitive_Tent'" 1 0 0
Brick floor:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/BrickFloor/PrimalItemStructure_StoneBRick.PrimalItemStructure_StoneBrick'" 1 0 0
Basic quiver:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Quiver/Basic/PrimalItemSkin_Basic_Quiver.PrimalItemSkin_Basic_Quiver'" 1 0 0
Advanced quiver:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Quiver/Advanced/PrimalItemSkin_Advanced_Quiver.PrimalItemSkin_Advanced_Quiver'" 1 0 0
Cauldron:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Cauldron/PrimalItemStructure_Cauldron.PrimalItemStructure_Cauldron'" 1 0 0
Wood Well:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/WoodenWell/PrimalItemStructure_WoodenWell.PrimalItemStructure_WoodenWell'" 1 0 0
WindMill:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/WindMill/PrimalItemStructure_WindMill.PrimalItemStructure_WindMill'" 1 0 0
Jetpack with Glider:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Jetpack/PrimalItemSkin_Glider_Jetpack.PrimalItemSkin_Glider_Jetpack'" 1 0 0
Jetpack with Glider and backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Jetpack/Backpack/PrimalItemSkin_Glider_Jetpack_Backpack.PrimalItemSkin_Glider_Jetpack_Backpack'" 1 0 0
Jetpack with Glider and quiver:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Jetpack/Quiver/PrimalItemSkin_Glider_Jetpack_Quiver.PrimalItemSkin_Glider_Jetpack_Quiver'" 1 0 0
Altar:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Altar/PrimalItemStructure_Altar.PrimalItemStructure_Altar'" 1 0 0
Mine:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Mine/PrimalItemStructure_Mine.PrimalItemStructure_Mine'" 1 0 0
First Aid Cabinet:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/FirstAidCabinet/PrimalItemStructure_FACabinet.PrimalItemStructure_FACabinet'" 1 0 0
Reinforced wooden shield:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/ReinforcedShield/PrimalItemArmor_ReinforcedShield.PrimalItemArmor_ReinforcedShield'" 1 0 0
Pyre:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Pyre/PrimalItemStructure_Pyre.PrimalItemStructure_Pyre'" 1 0 0
SlaughterHouse:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Slaughterhouse/PrimalItemStructure_slaughter_house.PrimalItemStructure_slaughter_house'" 1 0 0
Remote Control - TEK Armor ocular implant:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/OcularImplant/TEK_Remote_Control/PrimalItem_TEK_WeaponRemote_Control_OI.PrimalItem_TEK_WeaponRemote_Control_OI'" 1 0 0
Fisher Cage:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/FisherCage/PrimalItemStructure_FisherCage.PrimalItemStructure_FisherCage'" 1 0 0
Preserving Box:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/PreservingBox/PrimalItemStructure_Preserving_Box.PrimalItemStructure_Preserving_Box'" 1 0 0
Vessel:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Vessel/PrimalItemStructure_Vessel_Spoiling.PrimalItemStructure_Vessel_Spoiling' " 1 0 0
Oil Pump:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/OilPump/PrimalItemStructure_OilPump.PrimalItemStructure_OilPump'" 1 0 0
Pliers:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Pliers/PrimalItem_Ap_Pliers.PrimalItem_Ap_Pliers'" 1 0 0
WoodenShelf:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/WoodenShelf/PrimalItemStructure_WoodenShelf.PrimalItemStructure_WoodenShelf'" 1 0 0
Chieftan Banner:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/TribeBanner/PrimalItemSkin_Banner.PrimalItemSkin_Banner'" 1 0 0
Equus Saddle Wooden Cart:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/WoodenCart/Equus/PrimalItemArmor_Equus_WoodenCart.PrimalItemArmor_Equus_WoodenCart'" 1 0 0
Equus Saddle Wooden Cart Torch Skin:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/WoodenCart/Equus/PrimalItemArmor_Equus_WoodenCart_Torch.PrimalItemArmor_Equus_WoodenCart_Torch'" 1 0 0
Megaloceros Saddle Wooden Cart:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/WoodenCart/Stag/PrimalItemArmor_Stag_WoodenCart.PrimalItemArmor_Stag_WoodenCart'" 1 0 0
Megaloceros Saddle Wooden Cart Torch Skin:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/WoodenCart/Stag/PrimalItemArmor_Stag_WoodenCart_Torch.PrimalItemArmor_Stag_WoodenCart_Torch'" 1 0 0
Hammer:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Hammer/PrimalItem_Hammer.PrimalItem_Hammer'" 1 0 0
Metal Chain Collar:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Collar/PrimalItemCostume_MetalChainCollar.PrimalItemCostume_MetalChainCollar'" 1 0 0
Standing Torch Cable:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/StandingTorchCable/PrimalItem_StandingTorchCable.PrimalItem_StandingTorchCable'" 1 0 0
HandmillAndMixer:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/HandmillAndMixer/PrimalItemStructure_HandmillAndMixer.PrimalItemStructure_HandmillAndMixer'" 1 0 0
Human Cage:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/HumanTrap/PrimalItemStructure_HumanTrap.PrimalItemStructure_HumanTrap'" 1 0 0

Resources ID - Can change crafting codes on ini files:
- Stone: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Stone_Crafted.PrimalItemResource_Stone_Crafted'
- Metal: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Metal_Crafted.PrimalItemResource_Metal_Crafted'
- Crystal: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Crystal_Crafted.PrimalItemResource_Crystal_Crafted'
- Obsidian: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Obsidian_Crafted.PrimalItemResource_Obsidian_Crafted'
- Sand: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Sand_Crafted.PrimalItemResource_Sand_Crafted'
- Rawsalt: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_RawSalt_Crafted.PrimalItemResource_RawSalt_Crafted'
- Green gem: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Gem_Fertile_Crafted.PrimalItemResource_Gem_Fertile_Crafted'
- Blue gem: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Gem_BioLum_Crafted.PrimalItemResource_Gem_BioLum_Crafted'
- Red gem: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Gem_Element_Crafted.PrimalItemResource_Gem_Element_Crafted'
- Element Ore: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_ElementOre_Crafted.PrimalItemResource_ElementOre_Crafted'
- Silica pearl: Blueprint'/Game/Mods/accessoriesPlus/Resources/SilicaPearls/PrimalItemResource_Silicon_Crafted.PrimalItemResource_Silicon_Crafted'
- Black pearl: Blueprint'/Game/Mods/accessoriesPlus/Resources/BlackPearls/PrimalItemResource_BlackPearl_Crafted.PrimalItemResource_BlackPearl_Crafted'
- Black pearl converted from silica pearl: Blueprint'/Game/Mods/accessoriesPlus/Resources/BlackPearls/PrimalItemResource_BlackPearl_Crafted_Converted.PrimalItemResource_BlackPearl_Crafted_Converted'
- Chitin: Blueprint'/Game/Mods/accessoriesPlus/Slaughterhouse/Resources/PrimalItemResource_Chitin_Crafted.PrimalItemResource_Chitin_Crafted'
- Keratin: Blueprint'/Game/Mods/accessoriesPlus/Slaughterhouse/Resources/PrimalItemResource_Keratin_Crafted.PrimalItemResource_Keratin_Crafted'
- Flour: Blueprint'/Game/Mods/accessoriesPlus/Resources/Flour/PrimalItemResource_Flour.PrimalItemResource_Flour'
- Compote: Blueprint'/Game/Mods/accessoriesPlus/Cauldron/Consumables/Compote/PrimalItemConsumable_Compote.PrimalItemConsumable_Compote'
- Coager Salt: Blueprint'/Game/Mods/accessoriesPlus/HandmillAndMixer/Resources/PrimalItemResource_CoarseSalt.PrimalItemResource_CoarseSalt'

Engrams Names
  • Basic backpack: EngramEntry_Mochila_Basica
  • Intermediate backpack: EngramEntry_Mochila_Intermedio
  • Advanced backpack: EngramEntry_Mochila_Avanzado
  • Tek Armor backpack: EngramEntry_Control_TEK_Backpack
  • Advanced backpack - Modern style: EngramEntry_Mochila_Avanzado_Modern
  • Glider with advanced backpack: EngramEntry_Mochila_Avanzado_Glider
  • Glider with modern backpack: EngramEntry_Mochila_Avanzado_Glider_Modern
  • Google Night Vision: EngramEntry_GooglesNightVision
  • Ocular Implant: EngramEntry_OcularImplant
  • Remote control - HUB Durability: EngramEntry_Control_Durability
  • Tek Armor Ocular Implant: EngramEntry_Control_TEK_Ocular_Implant
  • Medieval flag: EngramEntry_Medieval_Flag
  • Workshop: EngramEntry_Workshop
  • Primite tent: EngramEntry_Primitive_Tent
  • Brick floor: EngramEntry_Brick_Floor
  • Silica Pearl crafted: EngramEntry_SilicaCrafted
  • Black Pearl crafted: EngramEntry_BlackPearlCrafted
  • Black Pearl crafted from Silicon: EngramEntry_BlackPearlCrafted_Converted
  • Basic quiver: EngramEntry_Basic_Quiver
  • Advanced quiver: EngramEntry_Advanced_Quiver
  • Cauldron: EngramEntry_Cauldron
  • Wood Well: EngramEntry_WoodenWell
  • WindMill: EngramEntry_WindMill
  • Jetpack with Glider: EngramEntry_Jetpack
  • Jetpack with Glider and backpack: EngramEntry_Jetpack_Backpack
  • Jetpack with Glider and quiver: EngramEntry_Jetpack_Quiver
  • Altar: EngramEntry_Altar
  • Mine: EngramEntry_MineCamp
  • First Aid Cabinet: EngramEntry_FACabinet
  • Reinforced Wooden Shield: EngramEntry_ReinforcedShield
  • Pyre: EngramEntry_Pyre
  • SlaughterHouse: EngramEntry_Slaughter_House
  • Fisher Cage: EngramEntry_FisherCage
  • Preserving Box: EngramEntry_PreservingBox
  • Vessel: EngramEntry_Vessel
  • Oil Pump: EngramEntry_AP_OilPump
  • Pliers: EngramEntry_Ap_Pliers
  • Wooden Shelf: EngramEntry_WoodenShelf
  • Bread: EngramEntry_Bread
  • Flour: EngramEntry_Flour
  • Tribe Banner: EngramEntry_Estandarte
  • Equus Saddle Wooden Cart: EngramEntry_Equus_WoodenCart
  • Equus Saddle Wooden Cart Torch Skin: EngramEntry_Equus_WoodenCart_Torch
  • Megaloceros Saddle Wooden Cart: EngramEntry_Stag_WoodenCart
  • Megaloceros Saddle Wooden Cart Torch Skin: EngramEntry_Stag_WoodenCart_Torch
  • Hammer: EngramEntry_Hammer
  • Metal Chain Collar: EngramEntry_MetalChainCollar
  • Standing Torch Cable: EngramEntry_Standing_Torch_Cable
  • HandMill and Mixer Concrete: EngramEntry_HandmillMixer
  • Human Trap: EngramEntry_HumanTrap
Viimeisin muokkaaja on Nemesis; 14.6.2020 klo 13.09
< >
Näytetään 1-14 / 14 kommentista
Hi, i don't see the classname for polymer ^^ I try "EngramEntry_Polymer" :D ^^
Viimeisin muokkaaja on Lart-Iste; 12.10.2018 klo 17.05
Keltius 14.10.2018 klo 11.40 
A+ Oil Pump is the exact same as the SE Oil Pump so you can't edit the engram without applying it to both
Nemesis  [kehittäjä] 16.10.2018 klo 15.39 
Lart-Iste lähetti viestin:
Hi, i don't see the classname for polymer ^^ I try "EngramEntry_Polymer" :D ^^
Classname to spawn? Its the original polymer btw.


Keltius lähetti viestin:
A+ Oil Pump is the exact same as the SE Oil Pump so you can't edit the engram without applying it to both
Yes. It's going to be fix it next update.
Kelris 19.11.2018 klo 23.20 
I might be blind, but I think there is the Engram entry for the Remote Control TEK armor Backpack missing in your list^^
Nemesis  [kehittäjä] 20.11.2018 klo 12.59 
KuraiNeko lähetti viestin:
I might be blind, but I think there is the Engram entry for the Remote Control TEK armor Backpack missing in your list^^

Tek Armor backpack: EngramEntry_Control_TEK_Backpack
Altar is wrong above: EngramEntry_Altar
28 7.6.2019 klo 0.31 
what is the differend of your resources and vanilla? can I just hide A+ engrams or resources?
David 12.5.2020 klo 19.31 
On this post, the Altar's Engram Name is incorrect.
Nemesis  [kehittäjä] 15.5.2020 klo 8.17 
Nubby Ninja lähetti viestin:
On this post, the Altar's Engram Name is incorrect.

Fixed! Ty.
David 15.5.2020 klo 12.12 
<3 gg Thanks for putting in work
What is the Class for the Oil Pump, if i will override the cost?
Sorry to necro this but I am having a hard time figuring out how to edit the costs. I tried this:

ConfigOverrideItemCraftingCosts=(ItemClassString="Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Stone_Crafted.PrimalItemResource_Stone_Crafted_C'",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Thatch_C",BaseResourceRequirement=50.0,bCraftingRequireExactResourceType=true)))

Could anyone please tell me where I went wrong?
Is anyone aware of the blueprint/class string for the Fish Jerky and Prime Fish Jerky? I'd like to add it to the Structures+ PullResourceAdditions= option so we can pull the new kinds of jerky into our inventory.

EDIT: I think I may have found it in the .uasset files:

/Game/Mods/accessoriesPlus/PreservingBox/Resources/Meat/PrimalItemConsumable_CookedMeat_Fish_Jerky.PrimalItemConsumable_CookedMeat_Fish_Jerky,/Game/Mods/accessoriesPlus/PreservingBox/Resources/Meat/PrimalItemConsumable_CookedPrimeMeat_Fish_Jerky.PrimalItemConsumable_CookedPrimeMeat_Fish_Jerky
Viimeisin muokkaaja on ViperGeek; 21.12.2021 klo 12.21
so the advanced quiver remote engram and item code are not on this list. is there any way to get them?
< >
Näytetään 1-14 / 14 kommentista
Sivua kohden: 1530 50