安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Although they only fire at the cockpit, meaning they're not attacking the AT-TE itself, but rather you in the cockpit. Which reminds me, the pilot is extremely vulnerable there
NPCs attack the player, it happens with AT-TE because the player is in the front visible to them. They won't attack the vehicle itself since they recognise it as basically a prop. In AT-AT and AT-ST player is hidden inside the prop, so they may have trouble targetting him.
Sadly, these were never meant for NPCs, they're meant as vehicles for SWRP servers.
Nevertheless I will try my best to make em work.
If you want a droideka NPC, talk to someone who makes NPCs.
Either way a vehicle author isn't your best bet.
1. unknown - lua/entities/halov_scarab.lua:262
[Halo Vehicles - Scarab] lua/entities/halov_scarab.lua:262: attempt to index field 'BaseClass' (a nil value)
1. unknown - lua/entities/halov_scarab.lua:262