Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem








Although they only fire at the cockpit, meaning they're not attacking the AT-TE itself, but rather you in the cockpit. Which reminds me, the pilot is extremely vulnerable there
NPCs attack the player, it happens with AT-TE because the player is in the front visible to them. They won't attack the vehicle itself since they recognise it as basically a prop. In AT-AT and AT-ST player is hidden inside the prop, so they may have trouble targetting him.
Sadly, these were never meant for NPCs, they're meant as vehicles for SWRP servers.
Nevertheless I will try my best to make em work.
If you want a droideka NPC, talk to someone who makes NPCs.
Either way a vehicle author isn't your best bet.
1. unknown - lua/entities/halov_scarab.lua:262
[Halo Vehicles - Scarab] lua/entities/halov_scarab.lua:262: attempt to index field 'BaseClass' (a nil value)
1. unknown - lua/entities/halov_scarab.lua:262