RimWorld

RimWorld

Pick Up And Haul
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Mehni  [utvecklare] 23 maj, 2021 @ 1:33
Bug reports
Bugs happen. I'm only human. I'm also not psychic, so if you're going to post about a problem:

1) Describe the problem.
2) Post an error log. If you have Hugslib installed, open the dev console and click the green button. If you don't have it installed, you can find the playerlog in your RimWorld install directory.
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Visar 1-15 av 158 kommentarer
notouchingkids 25 jun, 2021 @ 20:48 
Mate i found bug with this mod and hard working animal mod where all the animal on the map start hauling regardless of being tamed or not. And there is no error or warnings in Dev-log. Also this only happen when i changed from mile's version to this one
Senast ändrad av notouchingkids; 25 jun, 2021 @ 20:51
Lyon 7 jul, 2021 @ 22:03 
Ursprungligen skrivet av Mehni:
Bugs happen. I'm only human. I'm also not psychic, so if you're going to post about a problem:

1) Describe the problem.
2) Post an error log. If you have Hugslib installed, open the dev console and click the green button. If you don't have it installed, you can find the playerlog in your RimWorld install directory.

Heya, I am having an issue with temporary faction members grabbings items for haulting purposes and shoving them in their inventory and I can't get them out. It's working other than that, and I prefer all the mods I have installed on. Is there something I can do to get them to drop it? The game doesn't allow me to do that.
Heady 12 jul, 2021 @ 16:18 
Hi I'm playing in v1.3 with the mod "Quarry". When installed this mod the stones generated by the mine stopped being transported
Caledor 16 jul, 2021 @ 10:32 
Tried it on 1.3. Hauling works, but picking up doesn't. They don't have meals in there inventory...

Edit: Meals got fixed, but still no pick up.
Senast ändrad av Caledor; 16 jul, 2021 @ 19:25
Dexulescu 17 jul, 2021 @ 7:59 
1.2

Colonists fill their inventory then never unload it. They go to the stockpile and stop for a second but still nothing. It also always says they have unloading their inventory queued, but as I said earlier, they never do that. I am also using Please Haul Perishables and Fluffy's Work Tab.
1.3
hi, my pawns cannot pick item to their inventory, when i right click item, no menu pop. no error in dev mode.
however, they can haul stuff to their inventory.
ClickSpam 20 jul, 2021 @ 20:13 
1.3
hi, my pawns cannot pick item to their inventory, when i right click item, no menu pop. no error in dev mode.
however, they can haul stuff to their inventory.

x2
RedPine 21 jul, 2021 @ 21:22 
Ursprungligen skrivet av ClickSpam:
1.3
hi, my pawns cannot pick item to their inventory, when i right click item, no menu pop. no error in dev mode.
however, they can haul stuff to their inventory.

x2

I can confirm that the hauling portion of the mod works, but manually picking up items to inventory does not. There were no errors related to PUAH, so I have no idea what to post.

This can be replicated in any vanilla game with only PUAH, hugslib, and harmony enabled.
Lurmey 30 jul, 2021 @ 17:05 
Please help I'm at my wit's end with this. Pick up and Haul doesn't seem to be working almost all the time. I've caught a few rare occurences of it happening whenever pawns opportunistically haul something but never when they're told to or when they specifically go to do it via their work priorities.

Log: https://gist.github.com/d3c239618e8bf18bc07955aa833a73c1
Save: https://1drv.ms/u/s!AqPqejSYPlgPmSxHH8VWmw5O19Bh?e=e2HWSi

I beg you, I need this mod to work.
Undeadbanana 1 aug, 2021 @ 16:22 
Keep getting these errors with the Nyaron mod loaded. It's only with Nyaron named pawns.

Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Alien_Nyaron70737

And

pathRelToParent=/ThingsHauledToInventory, parent=Alien_Nyaron300


HugsLog: https://gist.github.com/d5f79cd465ccdfe403ea64e1ccf1c00e
Senast ändrad av Undeadbanana; 1 aug, 2021 @ 16:23
When pawns haul silver to the shuttle, the silver that is carried in the pawns inventory is not added to the shuttle and disappears.
coyo 12 aug, 2021 @ 4:42 
Breaks celebrations with ideology, colonists leave to go unload their inventory causing the celebration to fail. Have to lock people in the room lmao.
The problem with the two "take" buttons still exists. I updated the mod, downloaded the newest version from github and asked about this problem on the combat extended and rimworld servers. Unfortunately, I have not found a solution. That is why I am writing here. Forgive my assertiveness.
https://media.discordapp.net/attachments/668604879526428713/876102668853084220/unknown.png?width=1202&height=676
nospaces 17 aug, 2021 @ 20:13 
I also have the multiple haul/take options in context menus problem.

Here's my modlist: https://pastebin.com/4zj2vmu8

Or in short in mod order with mods that could be causing issues with Pick Up and Haul:

Combat Extended
~
Allow Tool
Dubs Mint Menu
~
Common Sense
Pick Up and Haul
Jobs of Opportunity
Share the Load

Removing Pick Up and Haul solves the problem, changing its load order doesn't seem to fix it.
Mehni  [utvecklare] 18 aug, 2021 @ 7:55 
> Combat Extended

Bingo. It's on the backlog
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