Source Filmmaker

Source Filmmaker

gm_eventide sunset water void
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Jared  [开发者] 2017 年 12 月 24 日 上午 10:05
Hey WOAH buddy... the water is flashing neon!
I was able to fix this by

DISABLING
ambient occlusion

load up the map
right-click anywhere in "primary viewport"
select "render settings..."

UNCHECK
ambient occlusion

press "OK"

It's also a good idea to disable ambient occlusion for your final render.
最后由 Jared 编辑于; 2017 年 12 月 28 日 上午 5:40
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VirtualDumpster 2017 年 12 月 28 日 下午 6:29 
but i need my animations to have shadows tf mannn
Jared  [开发者] 2017 年 12 月 28 日 下午 11:51 
I wish i knew why its this way, blame Mr. SouceFilmmaker
DipperGames420 2018 年 5 月 20 日 下午 4:17 
Well, there is a solution to this problem. https://www.youtube.com/watch?v=zqmt3vhtV6U
NOTE: I am not 100% sure how well this works with this map yet, as I'm yet to export an animation I'm currently working on using this map.
Jared  [开发者] 2018 年 5 月 20 日 下午 8:57 
Very interesting, if your willing to go thru the trouble of rendering twice and all that, it would work on this map
76561198971631866 2020 年 7 月 17 日 下午 3:12 
But the bug has something to do with the skybox or something?
Jun 2021 年 6 月 3 日 上午 7:39 
I solved the problem. Just recompile the map and remove lights and create your own. Have fun 😀
suicidal 2022 年 3 月 5 日 上午 6:57 
Thank you :-)
Bait 7 月 7 日 下午 8:32 
LUV U BRO <3
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