Shadowrun: Hong Kong - Extended Edition

Shadowrun: Hong Kong - Extended Edition

The Third Eye
[H2SO4]Marauder  [开发者] 2017 年 12 月 12 日 上午 2:12
General Discussion Thread
Anything regarding this UGC or it's development is open for discussion apart from bugs. Please post bugs or issues in the bug report discussion.
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正在显示第 1 - 15 条,共 17 条留言
GrandPhoenix87 2017 年 12 月 12 日 上午 4:21 
Well, This is truly serendipitous. I just finished the main and bonus campaings and it says that you made this upload 2 hours ago right now.

Lets have a play through :)
Mournblade 2017 年 12 月 22 日 下午 5:17 
Hey. This was a great HK module. I really appreciated the attention to detail, like the extra objects in the scenes that could be used in later quests. I didn't even finish the entire thing. Way to go!
shedim.kabal 2017 年 12 月 31 日 下午 11:22 
I'm always very sympathetic to AI in games and stories; how we imagine new life to behave and think is just inherently interesting, I guess.. The AI here is such a clear distillation of the Agency, adopting its preservation tactics, its methods and morals that I was surprised that the dragon didn’t notice the reflection - but then that tells you a lot about the dragon. He was fascinated by the AI’s existence, but felt no empathy with what was essentially his creation - indeed, I didn’t get the impression that the dragon empathized with metahumanity, either.

I feel like Sandra’s plight is the pivot of the story. Her agency was always undermined by the larger forces, first the megacorp, then the dragon, and finally the AI. Each took an increasing amount of her “self” away. The corporation degraded her economically, the dragon degraded her bodily, and finally the AI stripped her of even identity. There’s an interesting parallel to how cyberware is treated in the story.

Might be interesting to go back and see if the AI offers the player character their freedom as the dragon did after completing the final mission, to see how different they really are in the end.
The_fallen_sandwich 2018 年 1 月 4 日 上午 6:06 
So I'm loving the capaign so far but I just need to ask how do you get The Key Agency Characters to stay with you? to stay with you?

I'm assuming for Cassanova you need to Talk to him about his Ex and why he's basically a robot

For Arya you just need to talk to her

And for Eddie it has something to do with Going Non-Lethal in your first leadership mission and/or Sparing the captive soldiers in Alpha Base

But how do you gain Argona or whatever her name is is loyalty? I'm not good with names and that's why I also called the guy Cassanova
Tola 2018 年 1 月 10 日 下午 9:15 
Agrona's big deal is did you or did you not go find her after your run through the beta site. She's drunk, drugged up and her proverbial defenses are down, so that is your only chance to get her to talk about how Chrome Casanova threw her away like a bent nuyen coin back in mission one.
slash6102 2018 年 1 月 17 日 下午 7:15 
Had a good time here, but the lack of an epilogue was...well it just didn't feel right. After the last fight you throw down some answers and then you're done? Felt a bit empty.
UTSpawn 2018 年 2 月 3 日 下午 7:08 
Titus says "This is a huge building." So true. A small suggestion for future games or content. I am easily bored (ADHD); I am probably in the minority, but I hate just running around and I REALLLY hate mazes. Mazes are tools by lazy developers to pad out the playing time. So those missions where I simply have to run the icon across a large building just to .... do something is boring. I also get bored running around HQ - the place is too big and a maze. I had to draw up a map to find my way around, even with the direction arrow. Other than that, I like the content.
最后由 UTSpawn 编辑于; 2018 年 2 月 3 日 下午 7:09
UTSpawn 2018 年 2 月 3 日 下午 7:11 
The trainer keeps stressing close combat - is that a hint that close combat will come in handy later in the game? Should I put some karma in it?
Creepy Sock 2018 年 2 月 11 日 下午 5:42 
So I just finished this- I had a blast, thanks for writing it and all the effort you put in. It shows that you're passionate and really have that story to tell. :) If I could make only one suggestion-- the ending. After you do the thing with the person, let it breathe a little. Have a chat with the characters that came with you on this and maybe a short epilogue showing how things panned out with a certain person in a hotel room.

You did a great job allowing people to roleplay characters and have the world react to that RP in believable ways (like being told you're human in spite of it all), an epilogue/time to enjoy the victory would just sweeten a great cake.
[H2SO4]Marauder  [开发者] 2018 年 2 月 18 日 下午 12:52 
引用自 slash6102
Had a good time here, but the lack of an epilogue was...well it just didn't feel right. After the last fight you throw down some answers and then you're done? Felt a bit empty.


引用自 TammySilverwolf
So I just finished this- I had a blast, thanks for writing it and all the effort you put in. It shows that you're passionate and really have that story to tell. :) If I could make only one suggestion-- the ending. After you do the thing with the person, let it breathe a little. Have a chat with the characters that came with you on this and maybe a short epilogue showing how things panned out with a certain person in a hotel room.

You did a great job allowing people to roleplay characters and have the world react to that RP in believable ways (like being told you're human in spite of it all), an epilogue/time to enjoy the victory would just sweeten a great cake.


Thank you for both playing and posting. I'm now looking into reworking the endings now and possibly a few other changes as well.
[H2SO4]Marauder  [开发者] 2018 年 2 月 20 日 下午 6:15 
Alright, version 3.08 is up. The endings have been rebuilt. Thank you everyone for posting and the kind words as well.
Ob-gyn-Kenobi 2018 年 2 月 23 日 下午 4:52 
A few things.
The pacing seems to be a bit unbalanced, particularly if you complete all side objectives. You wind up a bit nyuen starved but tons of karma, and then suddenly have tons of both. The final mission is a total cakewalk, I didn't need a single medkit.

But most importantly, there is no closure with Sandra! I wanted the option to ask her to run away with me and get out of life in the shadows
Methos Black 2018 年 9 月 9 日 上午 8:59 
Nicely done and very interesting story.
You might want to go through it again and fix some typos/spelling errors like "LonseStar" instead of "LoneStar" or "you're cell door" instead of "Your cell door". ;)
Ghostfriendly 2019 年 4 月 18 日 上午 10:13 
I'm presently writing up my playthrough of this module as a fanfic, with a few original ideas and a new ending, to tie in with my Runner's other adventures. Having Run through the first act of Antumbra Saga, and the Wolf Runners module, female Adept Susan 'Fighter' Lei is picked up by the Agency, and must fight to survive once again.

https://archiveofourown.org/works/18028652/chapters/42598682

jpainter2211 2021 年 1 月 1 日 下午 1:29 
2
VBCC 2=] B \1q
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