Sid Meier's Civilization VI

Sid Meier's Civilization VI

CIVITAS Philippines
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chimp  [pengembang] 18 Nov 2017 @ 1:32pm
Bug Reports
Please post all bug reports here :) Thank you!
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Morlund 19 Nov 2017 @ 2:40am 
Minor error in conjunction with JFD's Rule with Faith, at least on my end. In game and on load screens, rather than saying "Philippine Empire", I get "LOC_CIVILIZATION_CVS_PHILIPPINES_DESCRIPTION_JFD_CIVILIZATION"

Far from game-breaking, but a bit annoying.
chimp  [pengembang] 19 Nov 2017 @ 8:09am 
Ah thanks for the heads up Merlin! Will make sure that's fixed in the next update
pysia.dk 28 Des 2017 @ 10:35am 
I've just played agaist that civ and they tend to spam scouts. They are on almost all of their hexes. Is that a known issue? Cheers!
chimp  [pengembang] 29 Des 2017 @ 2:21pm 
Ah this is a known issue with the Thule civilization mod. I'm not sure what causes it exactly, but Lime (the author) is in the process of fixing it I believe
pysia.dk 30 Des 2017 @ 7:25am 
Understood. Thank You for explanation, everything is clear now. :)
NAPOLEON 21 Feb 2018 @ 10:28am 
I tried the mod out today, and it reverted back to the start up screen upon launch. The only other mod enabled was YAMP. I had the same problem with the Seljuq mod. Hope it's something system, as both mods look awesome!
chimp  [pengembang] 21 Feb 2018 @ 10:49am 
Hey @NAPOLEON sorry to hear that, The start-game kickback issue that people have been having has often been the result of a bug introduced by Firaxis, but fortunately there is a solution for this. In the description for this mod, there is a bug reports section (not this thread I mean, the actual description) and inside that section is a link to dropbox with some files and instructions on how to fix it. I'd suggest giving that a try first as it seems the most likely cause of this kind of error, but if that doesn't fix it, feel free to send over your logs. My email is chimpang.mod@gmail.com

The log files I'll need are modding.log and database.log and they can usually be found in the "Documents\my games\Sid Meier's Civilization VI\Logs" directory. Next time the issue crops up, just exit the game, and send over those logs and we can see what's going behind the scenes :)
NAPOLEON 21 Feb 2018 @ 8:10pm 
@Chimpan'G Sound's great! I'll give it a shot next time I get a chance :)
Hi, I'm having an issue where the Balangay units get confused about how much movement they should get once I've built more than one of them. Every few turns they swap between having 2 or 3 movement. It's always one having 3 and the other having 2, but it changes between them. Do you have any idea what this might be?
Terakhir diedit oleh Endrothegreat; 28 Feb 2018 @ 5:15am
It showed up on the Additional Content. Its enabled. But it wont show up on the list of leaders when I create a game. Not even in the advance setup. I also having this issue with Kalangitan and Kudarat mod.
chimp  [pengembang] 28 Apr 2018 @ 6:22am 
@Master that sounds odd, could be a conflict with another mod? Would you like to send over your database.log file and I'll check it out for you? My email is chimpang.mod@gmail.com.
Miss Piggy 30 Jun 2018 @ 12:12pm 
Hey, love the mod. I don't know if you can fix a bug I ran across. The Pearl of the Orient ability when run with the Strategic Forts mod, the "Constructing Specialty Districts builds improvements on adjacent resources within your territory." only creates fort improvements, which destroys the resources. Thanks.
KeiTwo 9 Jul 2019 @ 4:21pm 
I just started Playing Civ, and this is the only mod I have installed, but when i try to start a new game it bounces me back to the home screen saying that "one or more mods failed to load"
chimp  [pengembang] 9 Jul 2019 @ 4:34pm 
@KeiTwo have you downloaded one of the Filipino leaders linked in the steam description to go with it? If so, send over your modding.log and database.log files and I'll check it out for you. My email is chimpang.mod@gmail.com
KeiTwo 10 Jul 2019 @ 6:59pm 
@Chimpan'G It looks like I figured it out. I had ALL the Filipino Leaders enabled and it was crashing at start up.

Additionally it looks like running it with the "Detailed Worlds" prevents the game from launching.
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