安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
The mod in general is just a broken mess, run without the mod itself and just apply every location manually by subbing to them manually and you'll fix the issue.
Here's my debate on the problem and how I figured out this mod broke PZ. https://psteamcommunity.yuanyoumao.com/app/108600/discussions/0/4580716151545600761/
Apply <- the entire AIZ Enhanced 2 map pack first by letting Lua load it alone BEFORE applying Fort RedStone, KY to the applied active mods.
ONLY after this will the shelves work!
I have also copied the Textures from Fort Redstone into AIZ2 without any luck.
Checking the ingame tools I have confirmed that the Overlay Textures are just not loading.
I'm not sure if it is might help anyone find a solution for it:
https://imgur.com/a/W4mkj9b
Once you've applied AIZ Enhanced 2 to Lua and have it loaded. then load Fort Redstone via Lua in after AIZ Enhanced 2.
Not before or during the first mod Lua order or it won't work.
Follow the instructions here too, if this doesn't make sense to you: https://psteamcommunity.yuanyoumao.com/app/108600/discussions/0/4580716151545600761/