全面战争:战锤2

全面战争:战锤2

Radious Total War Mod - Part 1
RicardoVB 2018 年 2 月 13 日 下午 5:29
Brayherds way too weak...
Hello, I've been playing my first campaign with the Beastmen on a Mortal Empires map. I am currently in turn 60, mainly battling against the Empire and Border Princes. My three stacks are doing well, nevertheless, my Brayherds seem to be very weak.

For example, I send a lvl 18 Brayherd against a Border Princes settlement with: 3 Duelist, 3 Aventuro Pikemen, and 3 Handgunners (no walls). The Brayherd is new, with 20 units consisting of the Lord, 3 Gor Infatry, 3 Ungor Infantry, 2 Ungor Archers, 3 Tuskgor Chariots, 2 Centigors, 3 Missile Centigors, and 3 Harpies.

All I got was a Crushing Defeat and the Brayherd was destroyed. This was the third unwalled settlment I attacked, with the same results (on the previous ones I didn't check army compositions).

I have a feeling that Brayherds are way too weak, does this have something to do with Radious? Besides Radious I have the Better Auto Resolve Mod... Nothing more.

What do you devs / guys thing? Is it me or could this me an issue perhaps?
< >
正在显示第 1 - 2 条,共 2 条留言
Radious  [开发者] 2018 年 2 月 14 日 下午 9:13 
Did you fought that battle or autoresolve? AR i do not change, can be vannila issue or that mod you are using.
RicardoVB 2018 年 2 月 15 日 上午 7:46 
Hello, thanks for the reply... the Brayherd fought those battles during turn calculation (I wasn't reinforcing nearby). I'll check if the issue is with the Auto Resolve mod.
< >
正在显示第 1 - 2 条,共 2 条留言
每页显示数: 1530 50