STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Republic at War
Osamatar 6 JUN 2019 a las 17:38
Please do something about lucrehulk spam
the CIS ai will literally only send lucrehulks at me and in groups of 5 or more this isnt fun and is very annoying
< >
Mostrando 1-9 de 9 comentarios
Umbrella  [desarrollador] 6 JUN 2019 a las 17:40 
5 sounds pretty reasonable. But it does go up to 20's so I do believe they have a task open for it. Though the AI guy isn't active right now iirc?
Osamatar 7 JUN 2019 a las 16:07 
Publicado originalmente por Umbrella:
5 sounds pretty reasonable. But it does go up to 20's so I do believe they have a task open for it. Though the AI guy isn't active right now iirc?
Yes 5 isn’t that bad but that’s the lowest but the fact that they are only buying lucrehulks is annoying there’s no diversity in there fleets anymore they’ve only Ever bought 3 providences this whole play through and the munificent were never bought once.
Umbrella  [desarrollador] 7 JUN 2019 a las 17:39 
Yes I agree Lucrehulks are used a wee too much. I think Munificents should be the main ship early-mid and Recusants mid-late, with a few Providences, Bulwarks and Lucrehulks mixed in.
Chunkybutters 8 JUL 2019 a las 2:24 
i agree lucrehulks should be a higher cost as well it doesnt seem balanced for them to be 8k and have all that armor and all those fighters. if anyone knows how to counter them lemme know plz
Syionic  [desarrollador] 14 JUL 2019 a las 17:43 
How to counter Lucrehulks as of the latest update:
Buy a few Venators (shouldn't be more than 10 on the battlefield at once)
Buy an armada of Carracks and Centax's
Use all their abilities.
Win.
Confusedwasp 5 JUL 2020 a las 12:24 
Focus the hangars of lucrehulks with your bombers, lucrehulks are pretty useless without their fighters
The Warden 11 JUL 2020 a las 16:11 
Yes, please do something about it. It's not that I mind the difficulty, but my game comes to like 5 or so frames when the AI brings 12 of the damn things in.
The AI wins by lagging me out lol
Osamatar 17 JUL 2020 a las 14:13 
Publicado originalmente por The Warden:
Yes, please do something about it. It's not that I mind the difficulty, but my game comes to like 5 or so frames when the AI brings 12 of the damn things in.
The AI wins by lagging me out lol
THIS IS LITERALLY WHY I STOPPED PLAYING OOOFFFF
Syionic  [desarrollador] 13 DIC 2020 a las 9:50 
Lucrehulk spam should be fixed in 1.3.

If you know XML editing, raising AI_Combat_Power of Lucrehulks should reduce the spam.
< >
Mostrando 1-9 de 9 comentarios
Por página: 1530 50