Garry's Mod

Garry's Mod

URS
Mak 25 września 2016 o 13:09
Loadout overriding DarkRP weapons
I am currently attemping to use this on my HaloRP server, which uses DarkRP as a base. However, if giving admins a physgun and toolgun on spawn, it overrides their weapons their job would spawn with. Is there anyway around this?
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Thomas 7 października 2016 o 10:12 
Bump
Thomas 15 października 2016 o 3:10 
Bump
Crimson 31 października 2016 o 11:38 
BUMP
thunfischbaum 5 stycznia 2017 o 12:27 
Bump
Zombie 18 kwietnia 2017 o 20:34 
This happens to me too.
Yogi Bear 2 grudnia 2017 o 10:33 
use either nutscript or don't let donators spawn with stuff. Just let them buy it.
Mak 2 grudnia 2017 o 10:57 
♥♥♥♥♥ dead as ♥♥♥♥, if you're still having the issue, just creat a lua script to autorun and give certain ULX ranks their equipment.

Create a .lua file and put it in your garrysmod/lua/autorun folder and put this code in it

hook.Add("PlayerSpawn","givevipweapons",function(ply)
if ply:IsUserGroup("ULXRANK") or ply:IsUserGroup("ULXRANK") or ply:IsUserGroup("ULXRANK") then
ply:Give("WEAPONHERE")
end
end)



To find the ULX rank, it is just whatever the ranks name that you created is. To find the weapon name, hold Q and go to weapons, then right click on the weapon you want and click copy to clipboard, or just copy, whichever it is. You then just paste it into the WEAPONHERE slot. To add more weapons, just add more ply:Give functions.
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