ARK: Survival Evolved

ARK: Survival Evolved

Kibbler (Balanced Kibble Crafting)
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Nobody  [开发者] 2017 年 8 月 10 日 下午 8:43
Bug Reports
Put usable information about your bugs here, if you want help. This is for BUGS, not for questions.
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HiddenKeks 2017 年 9 月 9 日 上午 2:46 
Hi,
when i add this mod to my server everyone including me is unable to login.
Following mods are on my server:

Extinction Core (817096835)
Castle (764755314)
eco's Shoppe Decor (902548451)
eco's Scorched Earth Decor (764241499)
eco's RP Decor (741203089)
Upgrade Station v1.8h (821530042)
Structures Plus (S+) (731604991)
TekBench (866719397)
Meat Spoiler (569786012)
Pet Finder (566887000)
More Narcotics & More Tranq-Arrows Combined v2.1 (754885087)
Death Recovery Mod (v1.7.3) (751991809)
HG Stacking Mod 1000-50 V2.8 (849372965)
Super Spyglass (793605978)

Nobody  [开发者] 2017 年 9 月 9 日 上午 6:32 
That's not a bug with the mod. Take a step through your standard processes of troubleshooting mod installations. This is a very simple mod, it isn't going to impact server logon other than the slight load time increase that any given mod adds.
KRIM 2017 年 9 月 22 日 下午 7:18 
Hey mate, writing to inform you that when making sarco kibble from the balanced kibbler, it for some reason makes bronto kibble. Cheers
Nobody  [开发者] 2017 年 9 月 25 日 上午 6:25 
@KingofNoize - can you reliably reproduce that without any other mods? I'm looking at the sarco egg kibble blueprint, and it is set up to give the vanilla sarco egg kibble. I suspect that you have a stack mod that is broken, or you maybe miss clicked.
最后由 Nobody 编辑于; 2017 年 9 月 25 日 上午 6:32
parker.person 2017 年 9 月 26 日 上午 5:07 
Found a bug with the new pull feature on s+ wile using this mod.
Pressing pull on a kibble will pull fert eggs and wipe them of its level. Hatching the egg comes out at level 1. Not sure if this is related to your mod or s+ but thought I would post it anyway.
最后由 parker.person 编辑于; 2017 年 9 月 26 日 上午 5:07
Rossi1979 2017 年 10 月 1 日 上午 5:35 
Two the same kibble name for Argentavis, but different taming effect and different stack number, please check out the issue and thanks help.
Nobody  [开发者] 2017 年 10 月 3 日 下午 7:02 
引用自 Rossi1979
Two the same kibble name for Argentavis, but different taming effect and different stack number, please check out the issue and thanks help.
Reproduce the issue with no other mods, then get back to me.
SheSoToxic 2017 年 10 月 5 日 下午 1:11 
Just tried out the balanced kibbler, works great so far. Sarco and Bronto kibble are next to each other, crafted both and they made the right kibble so it must have been a misclick. I can confirm that there are two engrams for the Argentavis kibble though. I don't have any mods that conflict with kibble either. Not a huge issue, they both work but they are both there. Not sure about what the previous person said about the different taming effect and stack number though. Great mod so far! Love how balanced it is :)
最后由 SheSoToxic 编辑于; 2017 年 10 月 5 日 下午 1:12
Nobody  [开发者] 2017 年 10 月 5 日 下午 9:55 
@Rossi1979 - the 2nd kibble for Argent has been fixed, It was actually JugBug kibble, I guess a prank from WC that they had it in the dev kit, still with a descriptive name of Argentavis kibble, but class named for jugbug kibble. It's been removed in the update I'll be pushing tomorrow.
🦊 Hermit 2018 年 1 月 21 日 下午 8:13 
Say Nobody, I seem to be getting a small issue with baryonyx kibble, however I don't know whether it's a problem with this mod, the stack mod I use, or S+.

Whenever I use the Structures Plus button to 'pull resources for craft' for bary kibble, it pulls the required number of all the items, except it pulls an entire stack of raw mutton, even if I only want to craft a single kibble. I don't seem to get this issue when pulling raw mutton to other inventories using S+'s pull mechanics.

As I say though, I don't know if it's a problem with this mod or another one, so if there's nothing wrong on your end let me know and I'll report it to the other modders too, so they can look into it.

Thanks for your attention^^
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