安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Plus it's neat: no running around with water jars, no keeping a pot for kibble - for once I can have the kitchen on my base look the way I want it to look and still do all the things I want it to do!
i have the same problem with Rossi
nothing helps. the easy kibbler run without problems but not the balanced. it sounds crazy but i think the kibbler think he isn't the kibbler ^^ in the tooltip the "kibbler (balanced)" is red.
i think a pic is better i hope you can see it
https://imagizer.imageshack.com/img924/7288/YDnmwi.png
Which kibbler are you using? Did you try picking it up and placing it back down? Try mindwiping and re-learning the engrams?
@Letoric - it's true that the new kibble system is somewhat easier to use than the old one, and requires less lag inducing 'egg farms'. However I feel like the idea of being able to use any eggs for kibble is still a viable tweak for a mod to make, as it would allow the player to get smaller dinos which take up less room in their base, rather than having to go for yutys and theris for the higher tier kibbles. It's not so gamebreakingly easy as using metal for kibble, which so many other mods do, but allows more flexibility and customisation than the new vanilla system.