Team Fortress 2

Team Fortress 2

The Hard Hitter
STATS?
what should the stats be for this de-groot keep style weapon?
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Ragna 11. juni 2014 kl. 7:50 
stats its a reskin of the original wrench but it also reskins your biuldings in to a medival style
Argon 13. juni 2014 kl. 15:02 
Slower hit speed but increased damage.
The Derpy Shpee! 13. juni 2014 kl. 21:05 
Oprindeligt skrevet af He8it:
Slower hit speed but increased damage.

also it takes more metal to build sentrys and stuff
Roberto pepsi 14. juni 2014 kl. 3:43 
10- spedd atack +25 damage +15 atackk sentry -15% building speed
Saint Alfonso 17. juni 2014 kl. 10:16 
+45% more attack
+10% chance to stun for 1.5 seconds on hit
Alt fire to slam it into the ground, which stuns everyone in an area for 3 seconds and does 3 times the normal damage. Can only use once every 30 seconds, and you can't move while you swing the hammer into the ground
+35% less metal cost to repair
+20% more building health reparied per hit.
-10% movement speed while you hold it
-20% build speed
-Requires 25% more metal to upgrade buldings
Argon 17. juni 2014 kl. 12:57 
Oprindeligt skrevet af BurningIcecream:
+45% more attack
+10% chance to stun for 1.5 seconds on hit
Alt fire to slam it into the ground, which stuns everyone in an area for 3 seconds and does 3 times the normal damage. Can only use once every 30 seconds, and you can't move while you swing the hammer into the ground
+35% less metal cost to repair
+20% more building health reparied per hit.
-10% movement speed while you hold it
-20% build speed
-Requires 25% more metal to upgrade buldings

Those are some very OP stats.
Big Bob 20. juni 2014 kl. 11:46 
Pros:
10% more damage
25 more health
On hitting Mark-for-Death players:Makes them bleed for 2 seconds
Cons:
15% less firing rate
10% less speed on wearer
10% less health from Medics
Only available in Medieval Mode
Sidst redigeret af Big Bob; 20. juni 2014 kl. 11:48
Player #4719 25. juni 2014 kl. 10:31 
What about it could remove a sapper in one hit? And a downside would be something like less building healthor something
birds! ! ! 4. juli 2014 kl. 5:58 
The Metal Masher
Pros-
Mild damage increae
Landed hits will cause knockback
Faster construction/Repair rate
Can one-hit sappers
Resistant to knockback
Alt-Fire- Drop the hammer (And by drop I mean violently chuck) on your enemy, stunning them for a considerable amount of time.
Cons-
Mild movement speed decrease
Uses mroe metal for repairing per strikes
Slightly decreased Metal reserve (It's a bulky hammer. 'Nuff said.)
Throwing the hammer renders it unusable until either picked up or reclaimed via waiting
The hammer moves slowly when thrown, making it somewhat easy to dodge and airblast back.
Hazen 4. juli 2014 kl. 16:14 
Good idea! :D
Oprindeligt skrevet af Glaceon's Magic Parcel™:
The Metal Masher
Pros-
Mild damage increae
Landed hits will cause knockback
Faster construction/Repair rate
Can one-hit sappers
Resistant to knockback
Alt-Fire- Drop the hammer (And by drop I mean violently chuck) on your enemy, stunning them for a considerable amount of time.
Cons-
Mild movement speed decrease
Uses mroe metal for repairing per strikes
Slightly decreased Metal reserve (It's a bulky hammer. 'Nuff said.)
Throwing the hammer renders it unusable until either picked up or reclaimed via waiting
The hammer moves slowly when thrown, making it somewhat easy to dodge and airblast back.
PixelPie 28. jan. 2015 kl. 12:14 
pros:
20% more damage
on hit: 50% chance to stun player
1 hit sappers
cons:
does no damage against stunned players
25% slower weapon switch
50% slower repair speed
Sidst redigeret af PixelPie; 28. jan. 2015 kl. 12:14
Footsoldier51 28. jan. 2015 kl. 13:54 
I had an idea for a wrench just like this one so here are the stats:

Can charge up attack to do more damage and upgrade/repair more. Charging more costs more metal
Doing damage fills a lightning bar, when this bar is filled taunting will preform a "eurika effect"style taunt, which will knock enemies back and give you garanteed crits for a couple of seconds.
-metal every time you swing
on a fully charged hit make a loud thunder noise
-firing speed
new name: "thorium hammer"
new description: "who would think strapping a solid block of radioactive material onto a stick would make such a great tool?"
feel free to comment on my idea.
Louie Pastel 28. jan. 2015 kl. 14:28 
PROS
-Removes sappers in 1 hit

CONS
-20% metal collected from dispensers
WolfgerLynel 28. jan. 2015 kl. 19:14 
+Removes Sappers in 1 hit
-Slower attack rate
Pleasure Elf 30. jan. 2015 kl. 7:21 
+50% damage
+100% knockback
-34% firing speed
-40% building speed
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