Medieval Engineers

Medieval Engineers

Ocen: 78
Re:Equip
   
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Type: Mod
Mod category: character, script
Version: 0.7
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107.369 KB
14 czerwca 2017 o 3:06
7 marca 2019 o 7:56
Listy zmian: 6 ( zobacz )

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Re:Equip

W 1 kolekcji stworzonej przez Mirzipan
Additional Equipment
Przedmioty: 4
Opis
This is a very simple mod that does not add any content. It is to be used as a common library for mods that wish to add more equipment slots to the game.

Currently added slots for Humanoid:
  • Head
  • Chest
  • Necklace
  • LeftFinger
  • RightFinger

Currently added slots for Deer:
  • Head

WARNING! The equipment is not skinned, so proceed with caution!

For examples of how to use this library mod:
Hats!
Re:Armor

If you enjoy this or any other of my mods, please consider buying me a coffee or beer ;)
Donate here[www.paypal.me]
Komentarzy: 10
ironsword40 15 lutego 2019 o 0:01 
Are you going to update this mod for the 0.7 update?
Kal 6 października 2018 o 17:20 
Heya Mirzipan, I was a big lover of this mod. The Combat Overhaul has broken it, however, and you will CTD if you place anything on the hotbar.

Is it possible we'll see an update, or the code released?
ramrar 13 lipca 2018 o 13:12 
how can i equip something?
Skallabjorn 6 grudnia 2017 o 15:30 
updating for 0.6 or is this abandoned?
Vordin 19 września 2017 o 8:04 
how do i open the equipment inventory?
Beats-With-BothHands 12 sierpnia 2017 o 15:38 
Nice i always like these kind of mods for ME and SE that make it capable of being more of an rpg.
Infinite_S 20 lipca 2017 o 6:56 
You guys are making magic!
:steamhappy:
Mirzipan  [autor] 9 lipca 2017 o 13:55 
I will not be adding more slots for now, until the game supports skinning on equipment. But once it does, you can be sure that more slots are going to appear ;)
JoeTheAntiPro 30 czerwca 2017 o 5:19 
moar slots! i want pants and boots!
donraffae 30 czerwca 2017 o 1:39 
armors are coming! <3