Space Engineers

Space Engineers

182 vurderinger
Bring Back Cyberhounds
   
Pris
Føj til foretrukne
Gjort til foretrukken
Fjern som foretrukken
Type: Mod
Mod category: Character, Other
Filstørrelse:
Offentliggjort:
Opdateret:
9.585 MB
12. juni 2017 kl. 17:00
3. okt. 2022 kl. 14:55
10 ændringsbemærkninger ( vis )

Abonner for at downloade
Bring Back Cyberhounds

Beskrivelse
Update: removed the other planet definitions from the mod, it was only supposed to contain the earthlike, now it does.
Update: added new definition entry (its been programmed in the game code for a while, but also has to be added to the defintiion to use it), to make turrets aim at the cyberhound properly. vanilla wolves havent been given this extra info.
Update: reduced collision mesh scale so they fit through doors better (thanx to Ryukky)
Update: Quick copy-paste job for keen's better wolf AI added in 01.197, untested.
Update: Quick Fix for game crashing, untested, copied needed parts from vanilla AIbehaviours definition.
Fixed their unintentional Immortality.
Update: Just a quick check-over, they still work, changed their bleeding to sparks when grinding them.

This brings back the original Cyberhounds after the explosion was disabled.

NOTE: this will throw errors on the server log, servers do not have access to the textures, do not report 'errors' from the log if the mod works properly!

Flesh wolves that used to eat metal, but still contain components in their corpses? what madness this is.... fixed :)

I also doubled the amount of time the dead wreck of the cyberhound stays for which is now 2-4 minutes instead of 1-2 minutes :)

I wondered why no one had made this yet, so i thought i would do it, didnt take long, all the assets for cyberhounds are still in the current game, i just did a little copy-pasting-editing to point Wolf entries to the Cyberhound assets and animations and all done, Enjoy :)

This mod alters the earthlike planet definition, to set the max distance they spawn from the player to inside the hard coded radius at which they will come for you, as in vanilla it is set so far that sometimes wolves will just run away!
130 kommentarer
Rayche 7. okt. kl. 21:21 
After using this mod, it updated the wolves and removed the wolf container which also removed the Apex update contents, so is there a way to revert this mod or update it to just add the components to the existing container for the wolf rather than replacing it?

Not sure if this is exact but scraping through the game files, I was able to come to this conclusion. Willing to provide documents of updated script so far.
EdCasE 25. sep. kl. 1:36 
Is there anyway for the mobs to drop the new materials for Apex? they are currently dropping something that the new food processor can not use. The mod otherwise, appears to be working
Nikolas March  [ophavsmand] 27. aug. kl. 10:36 
there is no disabled or enabled, its either in the mod list of its not, also another mod might be calling this one
ignore errors if it works, errors are normal
Praia00 18. aug. kl. 9:45 
i dont know why i get 4 to 6 error messages in the logs regarding this mod. When i had it disabled they would still spawn cyberhounds. Don't get me wrong, i love this mod but it's just weird that i keep on seying these errors and that they spawn even when the mod is disabled. Do you know a fix for this?
Nikolas March  [ophavsmand] 11. maj kl. 2:54 
whats broken?
dusty7765 9. maj kl. 1:14 
is it ok if i fix it and reupload
dorritt69 26. feb. kl. 1:30 
This is fun mod it get you read for attacks
Nikolas March  [ophavsmand] 18. nov. 2024 kl. 8:37 
ignore error messages if it works, it does need some attention, not sure when i will get around to that though
thebeastking1012 16. nov. 2024 kl. 13:46 
I don't know if this is still being updated but my server is output error messages
Nikolas March  [ophavsmand] 14. nov. 2024 kl. 3:11 
missing documentation for new features, thats not surprising :D