Crusader Kings II

Crusader Kings II

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Dr Gonzo's Destruction and Depopulation Mod
   
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19 okt, 2016 @ 15:01
20 aug, 2017 @ 11:15
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Dr Gonzo's Destruction and Depopulation Mod

I 1 samling av Dr Gonzo
Dr Gonzo's Mod Pack
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Ever felt that letting the enemy capture your towns and castles should have more consequences? Then this mod is for you!

The mod introduces events firing on the completion of a siege in which your troops can run wild and destroy buildings or potentially even destroy a holding entirely! This gives much more weight to the decision of whether to risk battle or let the enemy tire himself out in sieges. It also means that an area which is constantly at war will begin to suffer economically.

Please let me know what you think in the comments. Are buildings destroyed too often? Is the process too arbitrary? You tell me!

Big update! Added an event which allows you to choose how much discipline to enforce on your men. Less discipline means more chance of damage. You can change this via decision. This is not available when not at war.

The mod should be compatible with most non-total conversion mods.

Check out my AI Republic Mod here:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=715291983
Dr Gonzo's Horde Mod:http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=702680008
53 kommentarer
Dyre 3 jul, 2020 @ 14:44 
Mods currently broken. Works fine sometimes but othertimes after taking a holding the game instantly CTDs.
Kaiser Waffle 30 sep, 2019 @ 8:06 
So this does work ?
say nizzy innit 5 apr, 2019 @ 13:19 
Any news?
Dr Gonzo  [skapare] 26 feb, 2019 @ 12:45 
@TechPower$ I am actually working on this at the moment but the whole thing basically needs rebuilding. I'll post up when I eventually get it fixed.
say nizzy innit 23 feb, 2019 @ 4:33 
does this work
Tanjiro N7 7 jun, 2018 @ 8:23 
please update
chicooliveira 13 apr, 2018 @ 15:12 
great mod ! please update !
say nizzy innit 9 dec, 2017 @ 6:19 
any news
Bois 3 dec, 2017 @ 18:43 
Awesome, thanks.