Reassembly

Reassembly

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No Recoil
   
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标签: cvars
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28.762 KB
2016 年 8 月 24 日 下午 5:55
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No Recoil

描述
does exactly what it says on the tin, recoil is BEGONE
49 条留言
probably wowie  [作者] 2022 年 7 月 13 日 下午 4:16 
i appreciate your concern but i must decline
Wasp #55,221 2022 年 7 月 13 日 下午 2:48 
BEGONE RE- T H O T
Philling_Good 2019 年 2 月 8 日 下午 4:42 
Omg this mod... I've been playing tinkrell for 5 hours with a 20k ship going around launching myself to the otherside of the map with each second of firing this is definitly on my favorit list XD
NaCl 2019 年 1 月 5 日 上午 6:44 
Finally over buffed tinkerell and other faction wepons won't kill me on the astroid at the opossite edge of the map! (Rof buff X alot = hilarious
dalekdozer 2018 年 10 月 23 日 下午 6:53 
excellent! all my tinkrell doomsday cannons shall obliterate fleets without launching themselves into the sector behind them!
probably wowie  [作者] 2018 年 8 月 10 日 下午 11:20 
no problem, happy to help
HALbert 2018 年 8 月 10 日 下午 9:49 
ah thankyou thats great!
probably wowie  [作者] 2018 年 8 月 7 日 上午 1:00 
you gotta create a seperate cvars.txt file in your mod folder and then put your edited cvars there

so let's say you want to change recoil, you can do that by putting "kRecoilPercent = x" in your new cvars.txt where x is whatever number
HALbert 2018 年 7 月 29 日 下午 2:42 
exuse me for the dumb question but where can i alter cvars, save them, and upload them to the setam workshop as i am creating a faction in which ALL THE BLOCKS ARE CANNONS so i need to stop recoil for that otherwise you can say bye bye to that ship you spen HOURS making, of corse i will leave credit for u.
Fish 2016 年 10 月 5 日 上午 5:22 
damm