安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






so let's say you want to change recoil, you can do that by putting "kRecoilPercent = x" in your new cvars.txt where x is whatever number
No seriosly plz fix
and ..
the bee movie removed dat name?
so dit the bee movie script make you a waifu?
The recoil also makes for an excellent way to stop suddenly, or escape backwards.
please fix this
also,, thanks for not spamming me :)!
That's a tad much. Would make an *amazing* engine, however!
Hey(ill be working this on for weeks)
im doing a virus design army (Even got mods that make drones that can infect stuff.. yay)
So ehh... any design tips?
so uhh... yeah... well i see yer playing reassembly :P Never gonna die (the game)... right?
(Translation)=
so uhh yeah well i see your playing reassembly. that games never gonna die is it?
... i guess?
what am i even saying
or shut i say..
SAYAN-G?
( i made a mod that makes recoil 200x more effective to test this*
*Gets flung out of the map loop nothing loads
10/10 would get rekt again