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Thanks for your great addon, I would like to ask you a question, it is possible to create a void barrel that when you see that the tank is full, bone 100 per cent, start downloading, and arrive, say 75 per cent and stop downloading .
Osea would be like an exhaust valve, I give an example since my English is very bad, and you forgive, we have a barrel of 22000 oxygen capacity, and we have put in your exit your barrel void, well the barrel is stopped until it arrives To its maximum capacity, then the void starts to pull, and only when it sees that it drops to a certain amount.
This would make the tanks automated. In a certain amount.
Thanks for your attention.
The new solution simply works like this: Once you "lock" the barrel, it'll stay locked to the first type of resource it receives (just like real barrels), and clicking it again unlocks the barrel. For convenience, there's a clear button as well, to allow for a new resource without unlocking and locking again.
So I was just about starting modding myself when I found your mod at last.
My suggestion is not urgent, you asked for potential improvements so I wrote them down.
Your mod stays very helpful even with the "risk" of venting valuable resources ;)
Thank you really very much!!
In mid game of any scenario it was too time consuming to empty those unwanted material barrels.
Some "improvement" suggestions:
Different colored void barrels(like red outline) to identify them easier in the production menu and if they are lying on the ground between other barrels (yes, it says "VOID" if viewed near but..)
I always fear that I would accidently loose the wrong ressource.
Like I want to drop those oxygen, instead it suddenly releases plastics -.-
Maybe you have already implemented that the first used resource will be "voided" :D
If this is already the case and additional identification (name of resource) would be very cool.