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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2172453698
I think the best way to approach this is to download the holographic console files( or just subscribe to it and open the sbm), try to get your head around how alpha texture works in SE, and play with it in order to make some part of that console transparent ( some of the parts already are transparent, you can work with that to make whole part of console dissapear) . After that, you can check the wheels and suspension textures, and do the same thing with alpha channels. I couldn't do that, becouse armor blocks are splitted into 6 different texture files, and i had hard time trying to get this to work.
Good luck!
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