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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2172453698
I think the best way to approach this is to download the holographic console files( or just subscribe to it and open the sbm), try to get your head around how alpha texture works in SE, and play with it in order to make some part of that console transparent ( some of the parts already are transparent, you can work with that to make whole part of console dissapear) . After that, you can check the wheels and suspension textures, and do the same thing with alpha channels. I couldn't do that, becouse armor blocks are splitted into 6 different texture files, and i had hard time trying to get this to work.
Good luck!
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M8, it is an invisible block, it works in both DX. But i'll add info to the title
For the sake of Aesthetics i've added Large version of this block to the mod. Creating a version that has no collision would be hard for me right now, but all the files i've used to create this mod are inside the sbm file. If someone does the no-collision version, i'd be happy to add it to this mod.