RimWorld
129 ψήφοι
Mechanoid Waiter
3
   
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Αγαπημένο
Αγαπημένο
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Mod, 1.6
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1.563 MB
11 Οκτ, 20:32
4 Νοε, 13:09
4 σημειώσεις αλλαγών ( προβολή )
Δεν απαιτούνται DLC για τη χρήση αυτού του αντικειμένου.

Συνδρομή για λήψη
Mechanoid Waiter

ΠΕΡΙΓΡΑΦΗ
Description
Adds a mechanoid that can work as a Waiter for a Restaurant using the Gastronomy mod. Also adds a new cash register that only mechanoid waiters can use. It requires both: Gastronomy, and Biotech to work.

The building and the mech are unlocked with Standard Mechtech.
Mech Recipe: x75 Steel, 1 Standard Subcore.


Mechanoid Waiters can also Haul, but they are slower than normal lifters. However, this it may be useful to restock the shelves of your restaurant. Just assign one or two off hours on the shift of your mechanoid to make it stop waiting and start restocking. I also suggest to assign them to a zone that only includes: The restaurant, the kitchen, the freezer and some charging spot.
63 σχόλια
Vide Noir 18 ώρες πριν 
nothing, I did look. It's odd.
GonDragon  [Δημιουργός] 19 ώρες πριν 
@Vide Noir: There is any error on the logs? You can share your logs using the Log Publisher mod.
Vide Noir 13 Δεκ, 3:38 
idk why but they dont do restaurant work suddenly although they used to before, but they do shop keeping work...
Cruel Moose 11 Νοε, 9:54 
any chance this mech could also serve as a tour guide for museums?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3204176859
Cruel Moose 6 Νοε, 8:56 
I've waited forever for a mod like this! might actually start including hospitality on my solo runs now!
GULÉ🏠 5 Νοε, 10:10 
Thank you very much for investigating and fixing!
What you do with the cash register is your decision boss man, your mod, your rules. :praisesun:
GonDragon  [Δημιουργός] 4 Νοε, 13:17 
@GULÉ: Fixed. Commented out a problematic patch. I'll probably should change the Custom Cash Register, or remove it entirely and make the mechs appear on the normal one...
GULÉ🏠 4 Νοε, 8:23 
@GonDragon Thank you, I definitely narrowed it down to this mod :Lacerator:
GonDragon  [Δημιουργός] 3 Νοε, 13:51 
@GULÉ: huh, something really weird is happening. I loaded the save game I used to develop this mod, and everything is working perfectly... in my previous, already finished colony, everything worked perfectly... But starting a new game, things doesn't work any more. I'll try to find the issue alongside the week.
GULÉ🏠 3 Νοε, 10:48 
This mod is killing gastronomy, as soon as removed it, it started working.