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Rapporter et oversættelsesproblem
Superstitious Beliefs gives a whole ass cruiser sometimes, huge power swing in the early game, something to look at
For example, the small pulse armor in vanilla adds 170 armor and 75 shields, similar to one tier 3 armor component and one tier 1 shield component, now after taking the perk the pulse armor should have its shield value doubled to a total of 150, because the perk adds additional 75 shield per pulse armor.
With mod enabled the small pulse armor has 1700 armor and 750 shield, as it should have, but the bonus from the perk is still 75, which is only 10% bonus instead of the 100% it should have and the component now falls behind standard armor and shield components. The same also applies to the archeotech shield module, which should receive 60% bonus, but instead gets the flat 75.