Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
@MilesTailsprower06 You won't have to wonder for much longer...
@TonyTheDudeTV No plans to do any more Halo 2 ports. I have Backwash and Gemini close to done but I believe another modder (Pepper) is working on bringing the entirety of Halo 2 into Halo 3 so I felt it was unnecessary to continue.
@Rusted October it was relatively simple, the main problem is halo 3 lacks certain features that physics volumes have in Reach so it doesn't work 100% as it should. For example, the player will bounce around if they walk around up there. I've got some ideas I'll try out to get it closer to Reach though
@AkJackHd tags will be available when the project is "finished". it'll be a while. probably gonna be releasing the vehicle tags soon though, been holding on to those for years and need to get around to adding the last bit of polish