边缘世界 RimWorld

边缘世界 RimWorld

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Cat's Boots and Gloves
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Mod, 1.6
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521.564 KB
8 月 20 日 下午 1:05
9 月 3 日 下午 1:28
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Cat's Boots and Gloves

描述


It always frustrated me that there were no armor options that could cover hands or feet. I've had pawns lose fingers and toes more times than I care to recount. I'm sure you've been there.

Even with the excellent VE Armour mod having plate and marine boots and gloves, I wanted more. So I made more.

These sets of boots and gloves provide your pawns with a variety of vanilla-friendly foot and hand protection over various tiers of play. So now your pawns can fight without fear of losing their digits every battle!



The following boots and gloves are added by this mod:




















The following DLCs and mods were specifically patched to integrate with Boots and Gloves.




With Odyssey loaded, the following boots and gloves are added:





Additionally, all spacefaring pawnkinds have been patched to spawn with boots and gloves (including the Odyssey starting scenario), so that they can explore without having their hands and feet exposed to the vacuum of space!




With Royalty loaded, the following boots and gloves are added:





Additionally, Empire pawnkinds have been patched to spawn with boots and gloves befitting of their combat tier.




With Impact Weaponry Reloaded loaded (heh), the following boots and gloves are added:








With Spacer Arsenal loaded, the following boots and gloves are added:








With Vanilla Armour Expanded loaded, the following content is patched and retextured:






All boots and gloves have been patched to have relevant armor values and crafting costs if CE is loaded.




Is this CE compatible?
Look man, I made a nice looking infographic for you and everything. But yes, it is.

This conflicts with (insert mod here)!
Let me know what it is and I'll see if I can patch it.

Is this save game compatible?
Yep, but preexisting pawns won't get boots and gloves.

Can I suggest a pair of boots and gloves to add?
Sure! I already have some ideas that I want to act on already, such as Bean's boots and gloves and Royalty stuff.

Pawns with prosthetics can't wear boots or gloves!
I know, and its terribly tragic, which is why I recommend Prosthetic No Missing Body Parts or Medical System Expansion 2, so even your bionic pawns can bask in the glory that is wearing boots and gloves.

Why do the heavier power armor boots and gloves not provide stat maluses?
Well, they have fancy futuristic mobility and precision equipment that make up for their bulkiness. Also, the game already punishes you hard enough for not using bionics, I'm not going to add on to that.




The thumbnail and basically all art assets (besides the mod/DLC icons in some of the infographics) were made by me. Yep, I learned how to draw. However, that does not mean that this was made alone.




A HUGE thanks to DetVisor for helping me out, as he provided me valuable art advice and critique when making the sprites. Without him, this mod would not have been possible. He also provided valuable advice on how to make the thumbnail and mod icon. Check out his mods HERE.




Another HUGE thanks to Elseud for helping me out, as he helped immensely with the infographics for this mod. Without him, they would not have looked nearly as good, thats for sure. Check out his mods HERE.


Other credits

Big thanks to Oskar Potocki and the rest of the VE team for giving me the ok to use the VE logo for the infographics, as well as being cool with me retexturing and rebalancing VE Armour.

Thanks to ThatBartGuy and Sir Van for advice.

Odyssey and Royalty icons are made by Ludeon Studios.

CE icon is from the Combat Extended mod.

Check out Bean's boots and gloves mod here, which adds more boots and gloves that have the fortune of not overlapping with mine.
热门讨论 查看全部(2)
19
8 月 30 日 下午 9:30
置顶: New Boots and Gloves Idea Suggestion Box
CatLover366
0
8 月 25 日 下午 11:19
置顶: Translation Mods
CatLover366
156 条留言
Mr. Bob 4 小时以前 
Alr thanks auth.
CatLover366  [作者] 4 小时以前 
@Mr. Bob Prosthetic no missing body parts if you don't want more bionics, Medical System 2 if you want a bionics overhaul
Mr. Bob 7 小时以前 
But which is recommended though? Prosthetic no missing body parts or Medical system 2?
Mr. Bob 7 小时以前 
Oh wait I see now, thanks to your infographic mah dude!
Mr. Bob 7 小时以前 
weird to say this but I got most of my pawns with bionics, but they cant wear the boots or gloves?
Nightmare 11 月 13 日 上午 8:36 
milaty update?
CatLover366  [作者] 11 月 10 日 下午 6:12 
@Mitsurugi I don't see why character editor wouldn't work.
Mitsurugi 11 月 10 日 下午 4:24 
Is there a way to add these items to preexisting pawns? Like Temporally using Dev mode, or the Character editor mod?
RedGlobe 11 月 10 日 下午 3:11 
@CatLover366 Hey! Thanks for the response. Though, what you mentioned can't be the issue the apparel things from VAE do also have those tags. Like I said, it doesn't seem to be an issue within the XML. Also, as I realized today this issue appears not only with the gloves and boots apparel (the suit jacket also has this issue) added by VAE AND the this behaviour ONLY with the apparel added by VAE. For whatever reason the things added there are being handled differently -- wheter this is for a specific reason (though, I see no reason why it should) or not is unclear. This issue was reported multiple times over the existance of the mod, but the authors didn't do anything about it. There was hope that maybe with this mod here I could identfy a hint towards the culprit and finally get rid of it -- to no avail though.

Though, thanks for your guess on this! :)
CatLover366  [作者] 11 月 10 日 下午 12:32 
@RedGlobe could be because I assigned outfitTags to them? Unsure otherwise, check your outfits to see if the VAE boots and gloves are checked on.