Total War: WARHAMMER III

Total War: WARHAMMER III

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The Hung – Lords of the Steppes
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1.236 GB
15. aug. kl. 17:44
24. sep. kl. 19:22
11 ændringsbemærkninger ( vis )

Abonner for at downloade
The Hung – Lords of the Steppes

Beskrivelse
From the chill, windswept steppes beyond the Bastion, the hordes of the Hung gather beneath bloodstained horsehair banners…

Disclaimer: The Hung are a difficult campaign, with a combination of micro-intensive units and a weak early game roster. Expect a difficult start which gradually snowballs as you build your hordes and recruit your higher-tier units.

Disclaimer, the second: While inspired by real-world cultures, the Hung (and their faction names) are from Games Workshop's Warhammer IP. I do not claim that these are the Mongols, Huns, Turks, etc., nor do I want to represent a real-world culture or faith. The Hung are firmly the Chaos-worshipping steppe nomads of Warhammer Fantasy.



The Hung – Lords of the Steppes brings a new playable race galloping into Total War: WARHAMMER III — complete with a bespoke roster, original characters, and unique mechanic representing the infamous nomadic Hung tribes of the Eastern Steppes.

Playable Factions
  • The Mung — Led by Ur-Khan "The Swift Fury", starting in Ironfrost Glacier, Naggaroth
  • The Man-Chu — Led by Zao Korr "The Thrice-Damned", starting in the Eastern Steppes

Minor Factions:
  • The Host of Shaarnor
  • The Chi-An
  • The Aghol
  • The Dreaded Wo
  • The Wei-Tu

Campaigns Supported:
  • Immortal Empires
  • Realms of Chaos
  • Multiplayer Campaigns



New Race
  • "The Hung" - Playable in both the Realms of Chaos and Immortal Empires campaigns, this mod introduces a fully fleshed-out race similar to the Warriors of Chaos, Beastmen, and other factions.
Full Custom Roster
  • A cavalry-heavy roster supplemented by powerful archers and fearsome monsters, the Hung army is a fast and deadly threat which can roll over the unprepared.
New Playable Horde Factions
  • Led by Ur-Khan, a former slave of the Druchii, the Mung follow a path of vengeance as they burn their way across Naggaroth, expanding the Endless Steppes in honor of the gods.
  • In the east, the avaricious Zao Korr leads the Man-Chu in a war against Grand Cathay, seeking to crack through its Bastion and conquer the fertile lands beyond.
Five Minor Factions
  • With plans to expand each, in time, into a playable major faction.
Custom Mechanics
  • Deceive enemies and manipulate situations to your advantage with the Hung's Treachery  options.
  • Recruit powerful units using pilfered knowledge and captured monsters by razing regions across the world in the Adaptive Warlords feature.
  • Choose where to place Tribal Gatherings , tent cities which can generate great wealth and allow recruitment of powerful units, based on seasonal Fertility  in local provinces. Strike a balance between exploiting the landscape and becoming more firmly entrenched in it.


Recommended Mods

F.A.Q. & Known Issues
Please read the full FAQ here before posting questions or reporting bugs.

Known Issues
  • Since 5.0, campaign effects will show units your faction does not have access to (if another Hung faction does, such as the Host of Shaarnor's access to certain Slaaneshi units)
  • Tribal Gathering building costs will display in red even when you have sufficient treasury to purchase the building. This is related to Omens of Destructions Ogre Camp update.
  • Very little attention to audio and voicelines. You can expect a lot of Wulfrik the Wanderer and various Chaos marauders until I can eventually implement some custom audio in tandem with the Audio Mixer team.
  • Zao Korr currently causes a Crash-to-Desktop if he takes missile fire while mounted on Tsusan. We are working on it for the next hotfix.

Compatibility Issues / Unsupported Campaigns
  • Mod Configuration Tool (MCT) by Groove Wizard
  • The Old World Campaign by Chaos Robie
  • Fudging Vassals by LordOmlette

Credits
Far too many people have generously donated their time and energy to helping me with this project to be credited here. A more complete version can be found in the discussion here

Feedback & Support
Please post any feedback, bug reports, or ideas in the comments section below or join the Hung Discord.[discord.gg]

Translations & Submods
Populære diskussioner Vis alle (6)
14
6. okt. kl. 12:49
Bug Reports (Patch 6.3)
Salty Old Fisherman
6
26. sep. kl. 9:29
How to play?
Noobshot
4
16. sep. kl. 4:58
Quest Battle Issues (Patch 6.3)
Salty Old Fisherman
445 kommentarer
Ae Ti For 10 timer siden 
Amazing work with the mod, I waited so long to be able to play as steppe nomads! :D
Love all the mechanics, it's a really-really interesting faction - my only problem is, which only one other person posted a while ago, is that my Tribal Gatherings can't seem to actually level up in terms of Settlement (my camp is currently on 15 settling, and it's stuck on "Recently Settled"). I am 95% sure this is probably a mod conflict issue, as I'm running a very big modlist, so my only question is: is there any way I could manually raise the Settlement level through a script or console command? I tried figuring it out myself through RPFM reverse-engineering, but I haven't really gotten anywhere, so I though might as well ask the (Fisher)man himself :D
Bomb.com For 14 timer siden 
im
Sophie For 18 timer siden 
im
14 53 6. okt. kl. 3:11 
amazing mod boys and girls. Incredibly balanced and very in-depth. Pretty much a high quality DLC.
Mad Dawg 5. okt. kl. 12:22 
Love the mod! Came here from Youtube, I just hope someone can make an SFO submod for it soon since that's one of the essentials I play with
Lets speedrun this sht 5. okt. kl. 1:45 
THE WAT?!
gameslayer7 4. okt. kl. 16:23 
While playing as Zao Korr in the late game (turn 92ish), the Khans Hoard resource (both the indicator and transfer from camp) disappeared (I still had some but i couldn't see or replenish it) Also the adaptive warlord Sigal making it so I can't recruit those units.
奥威尔·切瑞先生 4. okt. kl. 6:54 
During the process of passing through the round, he caused the game to crash due to no response when dealing with this small AI faction at the end
Salty Old Fisherman  [ophavsmand] 1. okt. kl. 20:42 
@DiViNe NeKO Your crash was also likely due to the Zao Korr bug.
Salty Old Fisherman  [ophavsmand] 1. okt. kl. 20:41 
@GaohX See the "Known Issues" section --> Zao Korr causes a crash to desktop when he takes missile fire when mounted (will be addressed next patch)