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Vanilla Nutrient Paste Expanded: Reimagined Progression
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Mod, 1.5, 1.6
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1.125 MB
20 Thg07 @ 2:00pm
23 Thg08 @ 7:48pm
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Vanilla Nutrient Paste Expanded: Reimagined Progression

Trong 1 bộ sưu tập tạo bởi [Zerg03] MrHydralisk
MrHydralisk's mods
23 vật phẩm
Mô tả
If you've ever thought that Vanilla Nutrient Paste Expanded could use rebalancing, deeper integration with Vanilla game, variety of paste meals or new features, then this mod might be exactly what you need.

Mod Contents

This mod combines few of my previous mods that was rebalancing and adding new content. But also adding new thing, which seems to be logical considering existing content of Vanilla game and how liquid nutrient paste works.
Nutrient paste buildings now require their own research projects in a separate Nutrient Paste research tab. This allowing player to improve nutrient paste system in their colony over time as they advance through Main research tab.
Overall, this reworked nutrient paste system lets you automate food production in your colony and significantly improving food management for big populations. It also improves the space-efficiency of the entire nutrient paste system.
To make things compact all different versions of taps, drippers, feeders and etc put are combined into one designator set and split between Pipe networks and Production category.
Includes more space-efficient version, which is perfect for Gravships.
For the reference things from Rimworld and VNPE shown below alongside content of this mod.

Paste meals

Grinders

Grinders types with improved speed of convertion raw food into paste. Smaller versions of Grinders for higher space-efficiency.
Taps

Taps for new paste meals.
Vats

Increasing capacity of base paste vat and adds vats of different size. Portable version that can be taken anywhere without need for power.
Feeders

Feeders for new paste meals. Refridgerated version, if related mod installed.
Drippers

Drippers for new paste meals.
Feeding tubes

Feeding tube is version of dripper placed on bed itself for higher space-efficiency.
New features

Hopper that prevent deterioration of raw food and with increased stacks capacity to 3. Refridgerated version, if related mod installed.
Device for suppression of pawn hunger. Intended for actively keeping defence lines from dying of hunger. Portable version that can be taken anywhere without need for power.
Paste processors that automatically convert liquid paste into cubes, packaged packs and chemfuel.
Paste filter for removing ingredients from paste net at the cost of stored paste portion.


Links

[boosty.to]
[discord.gg]
[github.com]

Retexture mod with dull colors by flynn.
Full Retexture mod by TAWM/mo.

Mod Compatibility

Should have no compatibility issues with other mods, unless Vanilla Nutrient Paste Expanded have.

Add refridgerated versions of feeder and hopper, if Simple Utilites: Fridge mod installed.

This mod is an unofficial addition for Vanilla Nutrient Paste Expanded.

Supported languages:
* English,
* Russian,
* Japanese (available on JP mod database site),
* Chinese (available on workshop by cat magic)

Add/Remove

Vanilla Nutrient Paste Expanded: Reimagined Progression mod should be safe to add to existing save. But when you want to remove it, better make backup save just in case.
Thảo luận nổi bật Xem tất cả (4)
153
11 giờ trước
ĐÁNH DẤU: Bugs/Issues
[Zerg03] MrHydralisk
23
11 Thg11 @ 9:22am
ĐÁNH DẤU: Suggestions
[Zerg03] MrHydralisk
0
29 Thg07 @ 4:04am
ĐÁNH DẤU: FAQ
[Zerg03] MrHydralisk
280 bình luận
[Zerg03] MrHydralisk  [tác giả] 11 giờ trước 
LINX, KaelynZ, can you both report it in Issue discussion thread and provide more info, since I can't reproduce the problem you describing on my end.
[Zerg03] MrHydralisk  [tác giả] 30 Thg11 @ 12:46am 
Joemama__Xd, Check FAQ.
Joemama__Xd 29 Thg11 @ 8:25pm 
My people wont eat there packaged nutrient paste packs while caravaning is there a way to fix this?
LINX 27 Thg11 @ 6:19am 
There's another issue now. Should producing one unit of Nutrient Paste Kibble consume less Nutrient Paste? But currently, each unit of kibble consumes 1 unit of Nutrient Paste. I noticed this problem after my 2400 units of Nutrient Paste were depleted quickly.
KaelynZ 26 Thg11 @ 6:11am 
update 3: yes, installing a vanilla feeder seems to have jump-stgarted all the others. however, just installing it wasn't enough; i had to uninstall and re-install it to get it to fillitself, but as soon as it did, all my other feeders filled too! thank you, @LINX!
KaelynZ 26 Thg11 @ 6:01am 
@LINX oooh! ty! i don't have any vanilla feeders; i'll build one and see if that fixes things for me, too! ty again!
KaelynZ 26 Thg11 @ 6:00am 
update 2: only temporarily, alas! and i noticed that *is* affecting my fine feeder, too; people just weren't pulling from it. it seems like whatever ticks the feeders to replenish them isn't ticking
LINX 26 Thg11 @ 5:44am 
I have the same issue. Everything was working fine just a couple days ago. None of the this mod's feeders are functioning now. Once the nutrient paste inside gets consumed, no new paste is generated. I discovered that as long as there's at least one original vanilla Nutrient Paste Expanded feeder present on the map, all the other feeders will start working properly again. Probably because Vanilla Expanded Framework has been updated.
KaelynZ 26 Thg11 @ 5:43am 
update: i found that uninstalling and re-installing a feeder gets it working again
KaelynZ 26 Thg11 @ 5:25am 
Has anyone else noticed that some of their refrigerated feeders are no longer refilling lately? my fine feeder is still working, but all my refrigerated simple feeders are staying empty, despite plenty of food in the network. Since this mod hasn't changed, i assume updates to some other mod have broken things. any suggestions for where to start looking?