Garry's Mod
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Team Fortress 2 Bots [2025]
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Tipo de contenido: Extensión
Tipo de extensión: PNJ
Etiqueta de extensión: Dibujos, Diversión
Tamaño
Publicado el
Actualizado el
102.877 MB
7 DIC 2014 a las 11:49
11 NOV a las 15:41
35 notas sobre cambios ( ver )

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Team Fortress 2 Bots [2025]

Descripción
TEAM FORTRESS 2 BOTS
Experience Team Fortress 2 in an entirely new way with these custom-built NPCs, featuring all nine TF2 classes with unique AI, plus 42 MvM Robots for epic battles! Craft your perfect merc with the Bot Customization tool, loaded with over 4,000 cosmetic items and 199 unique weapons. Use the Bot Spawnpoint tool to stage massive TF2 showdowns, or mix things up with the Friend-or-Foe editor, letting bots ally or clash with any GMod entity! Have the Mercs fight for control points, steal the Intelligence, or battle an endless hoard of robots, you decide!

Team Fortress 2 brought to life - in Garry's Mod.


FEATURES
• All nine classes from each team with unique AI code
• 42 unique MvM Robots
• Bot Customization tool to apply loadouts
• Over 4000 cosmetics
• 199 unique weapons for the Bots
• Save/Load feature that allows saved bot loadouts to appear in-game
• In-depth control panel for bot behavior and performance balancing
• Comprehensive Friend-or-Foe editor
• Bot Spawnpoints for endless battles, which also may act as control points
• Fully functional facial animations
• Medieval Mode
• Ubercharge system
• Rocket/Sticky jumping for Soldier and Demoman
• Special death effects for weapons
• Nemesis system for a serious challenge
• Pyro deflection mechanics
• Engineer building mechanics


THINGS TO BE AWARE OF
Please read before posting about a bug

Team Fortress 2 must be installed and mounted!

The Team Fortress 2 Bots work best on maps with a nav-mesh!

Spawning large amounts of bots will cause lag, be aware of your hardware capabilities when using the TF2 Bots

Your game may freeze briefly when loading item icons. This is normal, and will only happen once.

WARNING: >THIS< addon and other Team Fortress 2 weapon packs will break the weapon models and cause the weapons to appear at the Bots' feet. Do not post about this issue unless you have tested them without any TF2 weapon packs installed.

Animations may appear choppy in mutiplayer, and on non-meshed maps.



A message from the developer...
Wow, I really cannot believe it's been over ten years since I released this in a caffeine-fueled coding spree. It's been a heck of a journey, and I love that you all are still able to enjoy the Team Fortress 2 Bots after all this time. So here it is, folks: The 2025 Update. I really poured my heart and soul into this update, and I do believe this is something special.

Given the tremendous amount of time and energy I've dedicated to this project, I humbly ask for your support to fuel continuous updates.

Huge thanks to my Patreon supporters!!!
ItsVikingHimself
ツSakiyaNoombaツ

MrNiceGuy518 on Patreon[www.patreon.com]




Heartfelt thanks to everyone in the community for your support, encouragement, and hype!

Enjoy!

Again, DO NOT post about the guns-at-the-feet issue!
Once again, it's a confliction with the TF2 Weapons pack.
I've gone over it ad-nauseam and from now on I will be deleting comments that ask about it.
Discusiones populares Ver todo (303)
84
6 DIC a las 19:00
FIJO: Bug Thread [2025]
MrNiceGuy518
10
Hace 37 minutos
FIJO: HOW TO FIX: Guns at the Bots' Feet
MrNiceGuy518
132
2
19 NOV a las 13:15
FIJO: The 2025 Update
MrNiceGuy518
7.064 comentarios
Lunneth Arc hace 6 horas 
Nice to know ArcCW TF2 Weapons don't conflict.
ヅSakiyaNoombaヅ 4 DIC a las 12:06 
you have to add it in yourself. Use the FriendOrFoe Editor
depth 4 DIC a las 10:00 
are these bots ever gonna be able to attack drgbase npcs
please i beg you with all respect nice guy :(
Butter Fliege 4 DIC a las 8:53 
What this mod needs, is tthat you can make a certain side friendly to you but not other players.
IV0435 4 DIC a las 7:02 
That's a sign of no navmesh in a map
ヅSakiyaNoombaヅ 3 DIC a las 13:54 
The tank only attack with LOS
yasmin-ox 3 DIC a las 13:53 
hey uh how does the tank work or is it just bugged since it didnt seem to wanna attack anything when i spawned it?
dead heat pyro 2 DIC a las 9:40 
How do you make the engineers not build?
Medic Dispencer 2 DIC a las 4:42 
also since you have the intels in the pack maybe it would be nice to add the control points! (if you did idk where you put em)
Medic Dispencer 2 DIC a las 4:41 
Also FOR SOME GOD DARN REASON WHEN EVER I PULL OUT THE UPGRADE WRENCH IT FILLS HALF LIFE MY SCREEN.