Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem










To CrazyOdd : that patch mod does NOT function properly. I tested it without knowing this mod. then I removed it. but it seems to me the chemfuel tanks have the pipe network(or because other mods that I used? Did not tested with VCE only.)
Also, another warning that doing power only, with Gravship start is very hard. Cant store enough power, before mechs arrive, as you need at least 50 fuel worth to land planet side. Unless you make 1 power equal 1 fuel or something like that.
My guess is that mods like "Vanilla Chemfuel Expanded - Odyssey Patch", plus maybe other mods effecting the Gravengine it self, changes the coding enough to where this mod dont take effect.
There seems to be a problem with retranslating the translation file. I'll check later.