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全面战争:战锤3

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Deithland Reiksmarine Troop Pack Radious Submod
   
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995.170 KB
6 月 29 日 下午 12:31
6 月 29 日 下午 7:45
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Deithland Reiksmarine Troop Pack Radious Submod

描述
As the title states, brings the Deithland Reiksmarine troop pack units more into line with Radious balancing.

Load mod higher in load order than the base mod, eg, load this mod as number 6 while the main deithland mod as number 20.

Original mod made by Doktober

No friendly fire submod version : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3512309581
12 条留言
Lolman345  [作者] 8 月 24 日 下午 1:29 
@A Dreamed Crown, Nice, yeah I'll add such to the desc of the mods.
A Dreamed Crown 8 月 24 日 下午 1:26 
Somehow, that did it! They're still 1001 to recruit, and their upkeep is in line with what you state. Weird that these mods need to be loaded BEFORE the Deithland Mods, but hey!

Much appreciated. Perhaps worth making a note for posterity!
Lolman345  [作者] 8 月 24 日 上午 11:59 
@A Dreamed Crown, One more thing for you to try, I've realized that I've been using the warhammer 3 mod manger and its been auto sorting both of these submods to be loaded as 6 and 7th within my load order, maybe try slotting them before the main deithland packs?
A Dreamed Crown 8 月 24 日 上午 11:09 
The Hatchetlocks (and Sawed-Offs) are 1001 to recruit. I wish I knew more helpful information to give you--I'm ok, but I'm not the most sophisticated when it comes to mods. That said, I run like, 20 with no issue because I am SOMEWHAT experienced at this point.

I really appreciate you walking me through this. It could be that this is purely an issue on my end, but I'm afraid I can't see what the problem is either.
Lolman345  [作者] 8 月 24 日 上午 10:03 
@A Dreamed Crown, the main pack mod has no values that should effect the reiksmarine stuff at all, thinking about this, is the buy cost of the hatchetlocks 1100 as well? As I did reduce their buy cost in this as well. If its different then I'm at a bit of a loss for what could be occurring as that would mean this mod is not loading at all.
A Dreamed Crown 8 月 24 日 上午 7:07 
I bumped this mod to last in the load order, and it's still got upkeeps over 200. Is it because I'm using your other Radious submod? I wouldn't have thought so, but it's the only thing I can think of. :/
Lolman345  [作者] 8 月 23 日 下午 9:40 
@A Dreamed Crown so the upkeep should be as follows, reiksmarines 175, hatchetlocks 165, sawnoff are 165, shotguns are 175, axlocks 180, great weapons 185 and spell sheilds 190. While they are T3 units, like the pyrehulks in the main mod, they by default have the performance of T5 units, so I put their prices at around there, stats wise, all RM units are pretty much the base mod units but just better in most ways. In the case of the axlocks having a upkeep of 288, I have no clue as to why that would be occurring, your load order sounds fine and more or less what I'm using, minus the other fluff I have running. Maybe put this submod further down in whatever load order you have going and see if that fixes it?
A Dreamed Crown 8 月 23 日 下午 8:13 
It could be I'm loading something wrong? I have you in the mod load order Radious -> Deithland -> You. Please let me know what you find.
Lolman345  [作者] 8 月 23 日 下午 6:51 
@A dreamed Crown Thought I swapped pretty much all of them to have between 120 to 150 upkeep for all of the units, I'll give it all a once over.
A Dreamed Crown 8 月 23 日 下午 6:20 
Hey! Thanks for responding, and sorry for my delayed response.

The Axlock Reiksmarines as T3 have an upkeep of 288, whereas Radious' T5 repeating rifle engineers have 158 for upkeep, as an example. I'd say that 130 gold premium is also present for just about every unit by the T1 Reiksmarine units, though I know that technically this submod is just for the troop pack.