边缘世界 RimWorld

边缘世界 RimWorld

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Hospitality (Continued)
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Mod, 1.5, 1.6
文件大小
发表于
更新日期
1.982 MB
6 月 26 日 下午 5:23
9 月 28 日 上午 8:39
8 项改动说明 ( 查看 )

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Hospitality (Continued)

在 Zaljerem 的 2 个合集中
Zal's Continued Mods
564 件物品
The Hospitality Suite
12 件物品
描述
Original mod by Orion
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=753498552
https://ludeon.com/forums/index.php?topic=11444.0
GNU General Public License
All the same, if the original author requests it, I will remove this update.

packageID of Orion.Hospitality has been retained for compatibility purposes. Please unsub from the original for 1.6.

Github:
https://github.com/Zaljerem/Hospitality

**Hospitality should be loaded as late as possible in the load order. [and definitely after Vanilla Expanded Framework]**

--

This mod should really need no introduction, but if you don't know, I recommend checking the original mod page.

It is my great honor to continue this classic, historical, amazing mod.

All appreciation to Orion, for the original mod, and for licensing it so that it will live on. Thanks for everything!
A high-five to Adamas for his work, and being ok with me taking this on. Great mods, I'm a big fan!

Thank you to everyone who helped test!
Special thanks to Halicade, SirHumphreyAppleby, Wednesday, and Roque the Rogue for heavy testing and error reporting! We've smashed a bunch of bugs - start as you mean to go on!

COMPATIBILITY INFO:

ODYSSEY - I am working through various issues, full compatibility is coming. Currently, things will work fine on planet. Don't waste your time in space expecting guests though, no guests will arrive. If you try to take guests on a gravship, it will throw errors and when you arrive on the new map, the guests will revert and leave. I don't recommend building any related buildings (Cash Register, etc.) on the gravship - they'll disappear on landing, and Hospitality does not persist across maps yet. Please be patient.

General Incompatibilty notes:
- Any mod that gives guests animals (or slaves)
- Custom storytellers that are not fully / correctly implemented (guest tab won't show. Always load Hospitality after storytellers)
- Food restrictions (not a mod, but guests use the default restrictions. Changing them can cause them to never eat)

Needs immediate testing:
- Simple Sidearms (will not work correctly if the "No friendly inventory spill" option is on)
- Colony Manager - outdated, needs testing against Colony Manager Redux for 1.6
- Simple Food Selection (constant no food alert, lag) - outdated, needs testing against Simple Food Selection [1.3-1.6 Fork]
- Ignorance Is Bliss (factions out of your tech range won't visit) - needs testing
- Non uno pinata (fix: disable inventory drops in Hospitality and load it after nup)
- Outer Rim - Droid Depot (errors when droid guests show up)
- Area Inclusion Exclusion (pawns won't spawn) - 1.5

Outdated:

- Denser Beds (bunkbeds break when turned to guest beds) - not even 1.4
- Keep Bed Ownership (guest beds can't be destroyed) - not 1.6, abandoned
- Explorite Core (guests won't be able to claim beds), not even 1.4
- Better Loading (guest beds disappear / can't be placed) - not 1.6, abandoned
- Sentient Animals (won't interact, errors) - now Sentient Animals (1.5), not 1.6

Tested:
- Giddy Up (works fine, but guests won't use mounts) - true, tested against personal 1.6 fork
- Real Ruins (triggers guests to leave or makes them stuck) - have not experienced this with a personal fork of RR without Hugslib
- Camping Tent (stats are lost when converting to guest bed) - did not verify

--

Original mod notes (1.5):

Allows you to host, entertain and recruit visitors.

Description:
Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer.

- Convince visitors to join your faction!
- Increase faction relationships!
- Treat visitors well by providing them with rooms, guest beds and joy activities!
- Sell them junk by placing it in their shopping area! (shelves and containers work too)
- Happy guests will help out with your chores!
- Guests can be invited via the Comms Console!
- There is a tab that lists all present guests!
- You can set up dispensers as vending machines!

Can be added mid-game.

Load order:
Hospitality should be loaded as late as possible in the load order. [and definitely after Vanilla Expanded Framework]
热门讨论 查看全部(2)
6
9 月 26 日 上午 12:36
issues with mod, not fixed yet
Lori37
0
11 月 8 日 下午 7:59
Unable to make beds for guests
Krazyfan1
325 条留言
FireSloth 11 月 16 日 下午 2:29 
@Froit Berzerker Wow, looks like you need to troubleshoot your mods list!
Froit Berzerker 11 月 14 日 下午 6:44 
I have a problem: when visitors leave gifts, they leave too many items - an excessive amount. I'm talking about 30-50k silver, 1500 medicine, about 200 weapons. I had to disable gift-giving to avoid ruining the gameplay experience, but isn't there a way to customize this? Greetings.
Sargalis 11 月 13 日 下午 12:09 
There's annoying bug with Mlie's continuation of Soft Warm Beds mod.
Not sure if I should put it here or at SWB mod, but people seemed to point out this issue there and it's still present.
Assigning bed for guests fixes its quality to normal (description will still say original quality, but header will say normal) as well as fixing it's stats as if it was of normal quality.
When guest uses bed it essentially discards any bedding modifiers (comfort goes down as if no bedding).
Spider Cricket 11 月 10 日 下午 6:39 
Hello, does anyone else have an issue where pawns only face left? For example, some pawns are throwing a party, but instead of facing each other while they speak, they all look to the left. It's weird. Does anyone know what causes this, or if it can be fixed?
若彗 11 月 7 日 下午 1:38 
When visitors give gifts, they might give some unexpected items. Is it possible to add a feature to filter gift items?
Dan 10 月 27 日 下午 2:13 
Zone them out of your food and make sure guests can take food isn't checked.
LiterallyBeenVibing 10 月 27 日 下午 1:24 
im glad i can disable everything except guests eating all my ♥♥♥♥♥♥♥♥ food
GULÉ🏠 10 月 26 日 上午 9:36 
I've got issues where the table is set to dinning, dinning restaurant is opened, shifts are assigned, food is shown in the menu as stock, number of seats shown, but guests won't use the restaurant, and the assigned people won't standby, even though standby is set :(
Raven Guertena 10 月 25 日 上午 11:19 
what I mean is the amount of friends one guests needs to get raises for some reason
Raven Guertena 10 月 25 日 上午 10:23 
mmm anyone knows why the number required for getting reputation causes to raise?