Conquest of Elysium 5

Conquest of Elysium 5

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Immortal Sage
   
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6 月 10 日 下午 4:41
7 月 8 日 下午 2:36
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Immortal Sage

描述
Immortal Sage


Play as the immortal leader of a wuxia sect with just a touch of older myth. Inspired by Water Margin; the filmography of Zhang Yimou; Five Deadly Venoms; Crouching Tiger, Hidden Dragon; the T'ien Ch'i sprites from Dominions it blatantly borrows; and just a faint seasoning of Romance of the Three Kingdoms, and Journey To The West. By the creator of Pretenders.
Features
  • Recruit elite immortal units and bitterly defend their vulnerable temples.
  • Start as a sage of a secluded temple, then contact the elusive forest sect.
  • Conquer a citadel to gain access to the standard troops of Elysium to support your immortal elites.
  • Summon animals and nature spirits in old forests to supplement your immortal army and Elysian auxilliaries.
  • Go into towns and cities to contact the celestial bureaucracy.
Notes
  • The system of one use prebattle (or early in battle traps) is a bit tricky to do within the mod framework, and so it introduces a little bit of jank. It does, however, work.
  • Thanks to Vorochi for playtesting.
18 条留言
Gopher 8 月 25 日 下午 5:17 
Though, I was going for a more xianxia feel than wuxia, but this works, too!
Gopher 8 月 25 日 下午 5:16 
Oh thank god! I have been fighting my ADHD to try and force a mod like this to manifest using ChatGPT and failing for over a year now!
Ⓚⓝⓐⓨⓣ  [作者] 7 月 8 日 下午 2:37 
Actually just pushed a patch.
The Swarmlord 7 月 7 日 下午 4:02 
Any more updates planned?
Ⓚⓝⓐⓨⓣ  [作者] 6 月 24 日 下午 12:33 
I'd considered that, but the dropoff in efficacy of deliberately self-sacrificing attrition tactics (unless you build local forces) is a dynamic I want to keep.
fabian 6 月 24 日 上午 12:25 
Could you add a ritual to move the immortal respawn point?
forrestomintero 6 月 21 日 上午 2:57 
was wondering about that lol
Ⓚⓝⓐⓨⓣ  [作者] 6 月 21 日 上午 2:39 
Just realized that auto-correct changed "intercompatibility" to "incompatibility" on that previous message, which completely changes the meaning.
forrestomintero 6 月 20 日 下午 12:12 
I figured, just wanted to put it out there for people who're interested :)
Ⓚⓝⓐⓨⓣ  [作者] 6 月 20 日 上午 6:25 
That wasn't an intended mod incompatibility at all, but it's cool it worked out that way. I just gave them captain access at standard recruitment locations to fit their general breaking-into-standard-rec dynamic.