安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													



 
														
													 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						

 在 Twitter 上
在 Twitter 上									 
							 
			








 22
 22			 
					 
					




啊,要使用 Quelling Canister,请尝试将其放置在世界中。然后占有你想要捕获的生物,确保其生命值低于 50%:捕获该生物的动作应该出现在你放置在世界中的 Quelling Canister 上。我希望这有帮助!
还想问一下您Quelling Canister该怎么使用?一直无法成功捕获灵魂
I've been working on some equipped item QoL/having them be able to provide some more effects during possession as well. It's a bit tricky because certain items like the cane would grant a huge advantage for effectively no cost. I couldn't finish the update this weekend unfortunately, but hopefully next week!
That's strange to hear about the aggro issue, when I fought Dragonfly she would just wait in place when de-aggro'd. I think keeping aggro for a brief period after possessing an item/structure and during awakening is a great idea. Thanks as always for your feedback!
@孤独之星俱乐部
谢谢你的翻译!
@Lenin went kinda hard
Thanks, hope you like her!
@Amalie
Thank you! I might consider a skill tree for her in the distant future.
@EgoZA_Video
Спасибо!
@Dudu_Henrique
Muito obrigada!