RimWorld
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[sbz] Workbench Shelf
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Mod, 1.5, 1.6
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20 Thg05 @ 1:23am
5 Thg08 @ 6:59pm
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[sbz] Workbench Shelf

Mô tả

Workbench Shelf
· Safe to add to a save game

Add three types of workbench shelves for neat storage
Adds three shelves that can be placed on top of a workbench.
Each cell can hold only one item, but the advantage is
that it lets you place items in spots that were previously unusable.

This was released as a separate mod from Neat Storage in case any issues arise,
since it was made with help from an anonymous user.
I ask for your understanding.

Issue
Items don't go on shelves placed over certain buildings, like the tool cabinet.
To be honest, I still don't fully understand why.


XGGJI1 has resolved it. Please check the link.
[XGG]Patches For [sbz] Workbench Shelf

Performance
Adaptive Storage Framework :
Q: How performance friendly is this mod?
A: Very. We made sure to make the framework as performance friendly as possible so it shouldn’t affect your gameplay. The result of the framework's custom rendering and various caches should even be improved performance over using plain vanilla shelves without any additional mods

Other Storage Mods

Credit
I received technical support from an anonymous user. Thanks!

[buymeacoffee.com]
72 bình luận
seobongzu  [tác giả] 22 Thg11 @ 12:44am 
@-=GoW=-Dennis
Soon. But I only plan to support vanilla.
-=GoW=-Dennis 22 Thg11 @ 12:35am 
Any chance to integrate that into the main mod?
seobongzu  [tác giả] 19 Thg11 @ 4:59pm 
@XGGJI1
I added the link to the mode description. Thanks! :spacehamster:
XGGJI1 19 Thg11 @ 7:29am 
For the issue where items cannot be stored when a shelf is placed on certain buildings, I made a patch:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3608570612
seobongzu  [tác giả] 4 Thg11 @ 10:03pm 
@[Br] Nasid
As stated in the main text, items may not be placeable on certain buildings. I don’t know the exact reason. RimWorld is an extremely complex game.
bradson 4 Thg11 @ 9:04pm 
@[Br] Nasid If you want your comment to be useful, let us know about that reason please. The mod does not have such an issue by itself. You have a mod conflict there.
[Br] Nasid 4 Thg11 @ 8:10pm 
For some reason, the pawns refuse to put anything on them. The mod is not working:steamthumbsdown::steamsad::steamthumbsdown:
Hazard Maks 28 Thg08 @ 2:03am 
For some reason it doesn't store components and advanced components when placed on a subcore bench
Pie 28 Thg07 @ 8:08am 
Love the idea. Unfortunately it's not appearing for me - even in Dev Mode. I'd already researched Smithing. I can see it in Smithing research though. I do have a lot of other mods - so that could be part of it.
Grand 28 Thg07 @ 5:59am 
the concept of this mod actually rocks dude

SEOBONGZU!!!