全面战争:战锤3

全面战争:战锤3

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Tabletop Caps Reborn - Radious [Patch 6.3.0]
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2024 年 12 月 26 日 上午 11:33
9 月 2 日 下午 2:03
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Tabletop Caps Reborn - Radious [Patch 6.3.0]

在 Alzack13 的 1 个合集中
Alzack's Mods
2 件物品
描述
Note: This mod was directly forked from Laevatain II's original submod. I have picked it up due to the lack of updates, but if they return and wish to regain control I will let them.


This is a submod for Tabletop caps: Reborn that adds cap values for new Radious units, as well as re-balances existing unit caps for Radious. If you have any balance suggestions let me know, however without a clear argument I will likely err on the side of established balance. I'll endeavor to update this whenever necessary, but it should only be necessary for DLCs or patches which add or change units.
8 条留言
Alzack13  [作者] 9 月 2 日 下午 2:04 
Updated for 6.3.0. New blessed units included.
Alzack13  [作者] 6 月 19 日 下午 1:18 
Updated for 6.2.0. Hobgob Bolt Thrower core, Blood Knights Rare 2, Skeleton Cav Core, and bret infantry are Special 1 and 2. Pretty straightforward placements but as always feel free to lmk if you have any feedback.
Alzack13  [作者] 3 月 28 日 下午 5:16 
Updated for 6.1.1. Flingers put in core, grenadiers special 1 (high damage output for the low tier, and with actual ammo compared to blasting charges. Also their flash grenade ability is very strong). Feel free to weigh in on these decisions.
Alzack13  [作者] 3 月 4 日 下午 2:42 
@DawianTool
This submod should be above the base TTC mod. Default load order in the CA launcher or otherwise should work fine.
DawianTool 2 月 26 日 上午 11:43 
@Alzack13 Hi! Thx for work!
One question, load order is principle?
Alzack13  [作者] 1 月 1 日 下午 2:55 
@Мифолог issue is unlikely to be due to this submod. Seems others have had the issue with the base TTC mod.
Mythologist 2024 年 12 月 31 日 下午 10:12 
Under the mod configuration tool it seems that mod is disabled and I am unable to turn it on.
Mythologist 2024 年 12 月 31 日 下午 10:12 
I'm not seeing the cost icons on the unit cards for some reason