Age of Wonders 4

Age of Wonders 4

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(AP Update) Champion Culture Units
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标签: Mod, Units
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6.896 MB
2024 年 12 月 23 日 上午 6:38
10 月 15 日 上午 5:51
21 项改动说明 ( 查看 )
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(AP Update) Champion Culture Units

在 Blackdeath 的 1 个合集中
My build
18 件物品
描述
Tier 1 and Tier 2 CultureBase units now have Evolution to T3 and T4 Champion versions.
Champions units have incresed stats, abilities buff and some visual changes.
Added 3 new unit with same Mechanic to All Culture + another one to oathsworn culture.
Also all scout units now can build Outpost.
热门讨论 查看全部(2)
37
8 月 30 日 下午 6:45
置顶: Bug report
Blackdeath
6
8 月 26 日 下午 10:22
置顶: General mod duscussion
Blackdeath
119 条留言
Blackdeath  [作者] 10 月 20 日 下午 11:34 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3023411279
This particular mod isn't compatible with mine, but it's required to run many of this author's other mods, and it adds some pretty good units on its own. Just replace it with my lite version, and everything will work.
romar2008 10 月 20 日 下午 1:51 
@ Blackdeath I was looking for cool mods, but I'm a little confused. If I use Von Schnitzel's mods and want to add your mod for unit evolution from the books and the original, do I need your submod (AP Update) LTCU Lite? I don't mind, but his original mod is due for the October update. And could you please list them in order, meaning yours should be higher or lower on the list?
Blackdeath  [作者] 10 月 15 日 上午 5:21 
@The Almighty Bonk TY. i fix it
The Mighty Bonk 10 月 14 日 下午 11:15 
Dude this mod is so sick!!! I love the unit designs, the mechanics are on point. I will say "Lamberjack" instead of "Lumberjack" does take me out of it a little. Other than that though this shit is tight!
Grathocke 9 月 3 日 上午 10:03 
@Blackdeath Thanks for the clarification.
Blackdeath  [作者] 9 月 3 日 上午 12:01 
@Grathocke This unit evolves, but requires tower hall level 3. Also, I did not change this unit, the game developers themselves added evolution to it. Read the passive skills for t2 defenders.
Grathocke 9 月 2 日 下午 7:12 
@Blackdeath I'm playing as Feudal. I've noticed that T2 defenders don't evolve. I think there might have been some other units as well, I just don't recall right now.
TesLife 8 月 29 日 下午 1:09 
I love the idea, always wanted some higher rank archars/MAGELOCKS. However mod messes up some starting units, Reavers getting extra t1 shield unit. Also units are auto evolving even without requiring level of town. Combined, its just too easy.
Myshkin 8 月 16 日 上午 10:32 
@EonLance +1
Blackdeath  [作者] 8 月 16 日 上午 12:18 
Ty. I have some problems with architect affinity damage plugins, but i think i can do that if you want.