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Mod, 1.5, 1.6
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3.908 MB
14 dec 2024 om 18:53
27 sep om 2:10
64 wijzigingsnotities (weergeven)

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MultiFloors

In 1 verzameling van telardo
Telardo's small mods.
12 items
Omschrijving
Multi-floors. My "spiritual successor" to the old Z-Level mod.

From the author:
This is a pretty complex mod with its own learning curve, but it's come a long way and is fairly stable now. One can even run it with 900+ other mods without issues. If something seems off, make sure to check the pinned guide first before assuming it’s buggy.

Current features:
  • Build above ground and underground
  • (Odyssey) Multi-level Gravship
  • Simple cross-level pathfinding through stairs
  • Raiders can use stairs
  • Top view renderer on upper levels
  • Food, rest, joy, meditation works with level schedule
  • Pawn will do works automatically across levels
  • Automatic cross level hauling
  • Place blueprints at other levels
  • Haul to construct across levels
  • Heat, power, gas synchronized through stairs
  • Weather, outdoor temperature synchronized to upper levels
  • Game conditions synchronized between levels
  • CompAssignable can recognize pawns at different levels
  • Sell to trader at the ground map
  • Bestowing ceremony can take place on other levels
  • Pawns will fix broken-down building across levels
  • Mechs can go to other levels for charging
  • Level switching hotkeys N and M
  • Work with Dub's Bad Hygiene, and perhaps Hospitality
  • Patch for pipe systems in Dub's Bad Hygiene, Rimefeller and Vanilla expanded


Limitations:
Due to considerations of performance and compatibility.
  • No cross-level combat.
  • Bills without enough ingredients on that level can't be finished.
  • Right-click float menu won't recognize other levels.
  • Things not on the ground level can't be selected when preparing caravans.

Guide:
I wrote a guide in the pinned post to illustrate current features in this mod (with screenshots).
Please read it when you have questions.
Anything not in the feature list is not implemented yet.

You can find answers to most questions in the guide. Questions already answered there will be ignored.
Using this mod with Vehicle Map Framework is not recommended.

Get Involved:
If you want to help with the development, wildly try it and leave your feedback.
If you encounter any issues. please provide a full error log in the pinned post.
I have a hard time implementing it and no more time to test.

Credits:
Textures: 金兔子拉面
Populaire discussies Alles weergeven (12)
395
18 uur geleden
BELANGRIJK: Bug report!
telardo
6
8 okt om 10:07
A compatibility request for the "Dubs bad hygiene" mod
The God
180
1
39 minuten geleden
BELANGRIJK: Ideas and feature requests
telardo
1.415 opmerkingen
天哪,那是接近的 8 uur geleden 
话说卫生拓展的水可以跨层吗
ShadowH4nD 9 uur geleden 
that is in the guide
Bjorn 12 okt om 14:30 
Does this mod work with hospitality mod with guests being able to stay in higher floors?
ShadowH4nD 12 okt om 12:56 
I am using it every day with prepatcher, both fully up to date. Can you state more details about what it’s saying to you?
PARSA TV 12 okt om 8:55 
yes its not working.
MayzaTH 11 okt om 23:01 
This is currently not working because It has issues with prepatcher
Aney 11 okt om 22:31 
Is it possible to patch the Misc. Robot++ robots to work with multifloor? I'm having several issues with these mods, as it appears that single-floor robots can't return to their own floors, and even after restricting access, the robots continue to upload and download materials non-stop.
Nobel Prize Winner 11 okt om 21:11 
Having an issue at the moment where elevators aren't acknowledging other floors - I've got two on basement level 1 and one of the ground floor; I'm trying to establish whether its solely a multifloors issue or if it somehow ties to the progression mod by Ferny for verticality - am I missing something in relation to making the elevators work? I've got fully power, battery systems - ensure the room sizes are good but for some reason no elevator can detect one another.
PARSA TV 11 okt om 13:01 
so? What should we do for use multifloors mod ?
_♣Caligula♣_ 11 okt om 12:49 
You wrote that already.
Vast information lot in there.