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I see, thanks for letting me know, cheers!
>@Rook1830: just saw the message (you could do an alternative right now and use "total control" mod I believe that one allows you to restrict factions to specific equipment
Thanks for the recommendation! I haven't been playing rimworld since my initial message so I only got to reading the new comments here now. I'll try it when I get back to playing RW. Cheers!
dude survived the attack, rimhud showed health critical at 5% after getting attacked BUT the vanilla health bar showed that he still had around 27.000/28.000 torso health, so im glad to report that your mod works just fine! its just that there's a slight problem with rimhud not recognizing the health multiplication from elite bionic framework!
I'm working on the next update.
i will be testing stuff as well to try finding the problem and solution
Honestly, I don't know how it managed to deal that much damage...
my best pawn is equipped with all torso shrouds, with zenith torso shroud multiplying his hp by 10000%, eternium duster, overall blunt and sharp armor 200%. he's basically a superman rn, but that one shot that happened to hit him in the torso wrecked his health lel
Do you use the mod un-limited?
i need help with something. i have installed aotc, void, elite bionic framework, and no more lethal damage treshold. one of my pawns have full zenith bionics that adds ton of multiplication to their health but when he got shot by slug turret, the damage took 1/4 of his max health...
so what is going on? he should have tons of max health due to zenith bionics but 1 hit attack from a slug turret that happen to hit him manage to damage him significantly?
i posted this question in each of the mod pages just in case if anyone has the answer to this