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This is arguably still less harsh than reality was for China
@Morgi, that’s not part of this mod?
Do you think this assumption is relevant still based on the premise that arable land might be recalculated?
I don't know the function, but i believe the birth rate function on subsistence should be logarithmic and clamped to some target to prevent overgrowth based on an in-game model of available land. At the moment it's just flat increase to percentage from arable land via modifiers.
Historical remark: Russia have estimated around ~1-2% growth per year from 1814 to 1914 (doubled the pop). With 7% growth the pop will double each decade.
Also In India there are also strange artifacts of always negative growth (f.e Bengal)
I've played recently with Make Brazil Great Again mod which doubles arable land in Brazil and i'm getting huge growth numbers ~15% YoY birth rate in states with about 200-300 arable land and no peasants and ~7% YoY growth in the country from subsistence.
While i don't have particular problem with high growth as it was present in some regions for a short while, this is consistent basically for an entire relevant phase of the game (~1840-1890), i've had Matto Grosso state (~350 arable land in mod iirc) breeding people and promoting them to labor which can migrate later, so the growth never changes.