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that said, please keep in mind this is not a technical compatibility patch but rather an alternative version of battleground commanders that i reworked for BG and BG ZSM mods. if you don't like it how i decided implement it for BG and BG ZSM, you can disable this mod and use battleground commanders also with BG and/or BG ZSM without using this particular BG BC submod.
please keep in mind that i added additional zoom steps with BG ZSM. so with BG ZSM you are able to zoom in much closer than with CK3 alone. only for very close zoom range i decided to hide portraits of battleground commanders for better showing armies and their combat animations. for normal and higher zoom range portraits will be visible.
so i implemented this by purpose and right now i do not have any plans of changing this because it's just like i like it personally. however, i totally understand if you might prefer it in a different way. that said, i already have to maintain a ton of mods and i simply don't have enough time to make extra versions of my mods for very subtle changes (mainly because it adds up when it comes long-term maintenance of the mods).
This mod was just updated for CK3 1.16 and Khans of the Steppe DLC and the most current version of Battleground Commanders.
Please note: steam is sometimes not updating mods correctly. If you have troubles with updating this mod correclty, then you might have to unsubscribe and resubscribe to the mod. If that doesn't help then check out the BG Help Service Thread point 3. => how to reset/update mods correctly. Have fun!
Very good point! Thank you for reminding me. So Raised Army CoA was included into CK3 main game version v1.15 (which was released today). This mod (BG Battleground Commanders) does not require Raised Army CoA mod anymore. In fact Raised Army CoA mod became obsolet with today's update for CK3. I therefore removed Raised Army CoA mod from the required mods list for using this submod for BG. Have fun