RimWorld
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Mechanoid Upgrades
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Mod, 1.5, 1.6
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7.269 MB
13 nov 2024 om 7:00
14 okt om 3:34
33 wijzigingsnotities (weergeven)
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Mechanoid Upgrades

In 1 verzameling van GoGaTio
My mods
8 items
Omschrijving

This mod adds mechanoid upgrade mechanic. Now mechanoids can be upgraded in special building. Once installed, upgrade can only be removed in mech upgrader, removing takes the same time as installing process. Upgrades don't disappear on death or resurrection. Every upgrade have it's own advantages, but one mechanoid have limited amount of upgrades. One mech can have only one specific upgrade installed, but some upgrades have tiers that have different stat increases and different cost, you can check section below to aee all available upgrades.

Also I recommend to use Always Draft Your Mechs to make control upgrades better and Dubs Mint Menus to make search for bills easier.

Add-ons:
Mechanoid Upgrades - Anomaly — Anomaly related upgrades.
Mechanoid Upgrades - Archotech — archotech upgrades.



Some upgrades have tiers(marked with A, B, C), higher tier require more resources, but gives better buffs.























































To upgrade your mechanoid you need to research "basic upgrades" technology in the new research tab. When upgrades will be created by your colonists(even non-mechanitors can do this) mechanitor would be able to begin upgrade process in mech upgrader building. Only upgrades in connected to mech upgrader storages can be installed.


Q: Can I add this mod to existing save?
A: Yes, in most cases this mod should be safe to add to existing save. If you want to remove mod from save, make backup of save to ensure that nothing will go wrong.

Q: Is this mod compatible with mods that add new mechs?
A: In most cases, mod doesn't check for specific mech kind, instead it uses system of restrictions for each upgrade, that check if mechanoid could be upgraded. Also modded mechanoids that don't use mechanitor system, or don't inherit comps of base mechanoid cannot be upgraded. In first case there is nothing I can do, but in second I can create additional patch for this specific mech.

Q: Can I somehow decrease/increase amount of upgraded mechs in raids?
A: Yes, you can change commonality and amount of upgrades for mechs in mod settings, or totally disable appearing of upgraded mechs in raids.

Q: Can obtain upgrades not from crafting?
A: Yes, you can find them in ancient shrines or complexes, or get from quests. Also you can use Mechanoid Orbital Trader mod to buy upgrades from the orbit.

Q: Would new upgrades be added?
A: Yes, some of them will go into this mod, and some into the separate add-ons.

Q: Combat Extended compatible?
A: Yes, put this mod below CE in the mod list for correct work.


Legal stuff:

C#, xml and textures by GoGaTio

Combat Extended patch by Omahawski

Harmony by Brrainz

Rimworld is owned by Tynan Sylvester

Also try my other mods:

Feeding Work Type - if you want to divide feeders from doctors and wardens
Lost Factory's Mechanoids - if you want more mechanoids and their features
New Anomaly Threats - if you want more difficult anomalies
Populaire discussies Alles weergeven (6)
67
2 nov om 11:10
BELANGRIJK: Bug report
GoGaTio
55
21 nov om 14:58
BELANGRIJK: New upgrades ideas
GoGaTio
34
20 nov om 20:33
BELANGRIJK: Balance
GoGaTio
370 opmerkingen
GoGaTio  [auteur] 2 uur geleden 
@danzloblaha13 once you extracted upgrade from enemy mech it works as regular one
danzloblaha13 2 uur geleden 
*do i have to use upgrade extractor even for upgrades i alredy put on my own mechanoids ?
danzloblaha13 2 uur geleden 
question: i got few archotech upgrades from quests ad few from raider mechs ... if i use them on some mech can i retrieve them later to put them on stronger mech ??
sdfd4567 4 uur geleden 
It seems to conflict with Compressed Raid?
Some red warnings will appear, but it can still be used
Flockerkill 7 dec om 4:35 
As stated multiple times in the comments:
With an artefact of the archotech add on mod
Karatejürgen 7 dec om 3:32 
how to ectract upgrades from dead hostile mechs?
Is it possible to make reinforced drives compatible with super heavy mechanoids from the Reinforced Mechanoid 2 model (continued)?
鱼饵 29 nov om 23:28 
BUG : you cannot uninstall an upgrade chip from an enemy machine corpse, there will be a progress bar animation, but when the action completes, the upgrade chip remains on the enemy machine corpse.
The Dutchman 25 nov om 10:43 
@Krieg-173417 That question was quite clearly answered 7 comments before yours. Reading isnt complicated
Flockerkill 20 nov om 5:57 
yes, if you use the artefact of the archotech add on