Total War: WARHAMMER III

Total War: WARHAMMER III

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Gunfire of abyssal (vampire coast unit pack)
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21 sep, 2024 @ 2:47
6 dec @ 9:27
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Gunfire of abyssal (vampire coast unit pack)

Beskrivning

Countless sea monsters hidden in the deep sea are stirring, along with the pirate king's conquest of the road, they will return to clear the pirate king's enemies on the road to navigation. With countless treasures and even a ghost ship waiting for you, let us begin the journey of gunpowder and wealth


This module is a pirate unit class pack, which contains a total of 29 new units, a new ordinary Lord, a common steward, a legendary steward, and two new Lord mounts,And some campaign changes



When you complete the third section of the Sea Song mission, you summon the flagship of the legendary Lord in the battlefield, each of them is very powerful, and the firepower of a single ship can wipe out a full complement of enemies.
You can also meet some very famous sea monsters, such as Kraken or fish man, crab man, and get colorful long-range troops. You can even form a fleet with a few small boats, and you can also obtain powerful magic to change the weather of the entire battlefield


English version
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3332635999
SFO version
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3334908464
Please note that the SFO version is standalone, you only need to subscribe to the vanilla version or one of the SFO versions


FAQ
How to get these powerful looking boats?
Silent Mary needs to complete the Artifact quest to be able to recruit, and when you complete the third Barcarolle quest, you will unlock Mary's recruitment cap. Similarly, after completing the third Barcarolle, the legendary Lord can summon his own horse on the battlefield through skills, and directly ride the flagship.

Will there be such and such a fit?
No, we won't! There will only be SFO adaptations in the future, but I do not plan to make some adaptations for other mods, including some submodules such as liberation caps, unless I need to, because I do not have the time, and I am not willing to make adaptations for a mod I do not use, so I need to be responsible for long-term maintenance, my own mod has done a lot. This will only increase my burden, I'm sorry, please understand.

I really like some of these models. Can I borrow them?
Yes, of course, feel free, as long as you don't openly claim to have made it yourself, that is, without asking me, you can take all you want from all my works, and it doesn't matter whether you credit them or not. But please be careful not to use it for any profit, I do not support this behavior, if I find out, I will ask to delete the content from me

There will be updates later?
There may be a minor update, the exact time is uncertain

I found a bug, how to deal with it?
1, first of all, please pay attention to my introduction, whether there is anything you want. 2, please close all other non-essential mods, and again determine whether the bug is generated in this module. 3. Carefully observe the cause and timing of the bug, and tell me in detail as much as possible when giving feedback. How did it happen? What bug happened?


credit
探戈狼whc2024:Make a promotional video
金花:unit cards
Scourge:English translation
赵大:SCRIPT
And to all the supporters and likes, happy games! friends
327 kommentarer
 [skapare] 8 timmar sedan 
Denna kommentar väntar på en analys av vår automatiska innehållskontroll. Den döljs temporärt tills vi kan verifiera att den inte har något skadligt innehåll (t.ex. länkar till webbsidor som försöker stjäla information).
farmermike1979 12 timmar sedan 
ok, took me a while but i did what The Greater Good suggested and used RPFM to mod the quest battles to auto-resolvable and used always win auto resolve mod to cheese it
farmermike1979 16 timmar sedan 
for some reason the quest battle all of a sudden became bugged and can’t be completed. I tried using the auto resolve quest battle mod as a workaround but that mod doesnt work for me
fat cat 11 dec @ 8:01 
Insane powercreep especially in SFO
farmermike1979 10 dec @ 3:32 
everything works now~ :steamhappy:
Ikrani 7 dec @ 22:21 
@Synoeca
And for that, I am ever so grateful.

If Games Workshop or CA had any sense at all, they'd release an official Vampirate army with at least one third of the units from Total Warhammer 3 mods as minis. The Vampirate version of the Ork Squiggoth from 40K deserves to be sculpted and painted.
Synoeca 7 dec @ 14:06 
Guys I updated English translations for all recent content. Everything should be fully translated now!: Gunfire of the Abyss English Translation - Updated for TOT
混沌矮人 5 dec @ 20:39 
@Mibu
本次游戏7.0更新之后ca改动了动作文件,工坊上几乎所有的兵种包模组都出现了无法远程攻击的问题
Mibu 5 dec @ 19:58 
现在单位开火逻辑感觉有问题 很多单位进射程之后都不开火
The Greater Good 8 nov @ 2:52 
兄弟萌,任务战打不了的去RPFM里把mod的神器战斗改成允许自动,再开个自动分作弊mod就能过关了。。。这任务的自动分计算太离谱了,正常40队精英都过不了:lunar2019crylaughingpig: