Europa Universalis IV
Оценок: 195
ACE - Anbennar Content Expanded
19
8
5
4
4
3
5
5
4
4
4
5
5
5
5
5
4
4
4
4
4
3
3
   
Наградить
В избранное
В избранном
Удалить
Размер файла
Добавлен
Изменён
103.287 MB
8 сен. 2024 г. в 3:28
23 окт в 13:54
Обновлений: 71 (просмотреть)

Подпишитесь, чтобы загрузить
ACE - Anbennar Content Expanded

Описание
Anbennar Content Expanded(ACE) is an Anbennar submod that reworks various aspects of the EU4 Mod Anbennar. To play you need the Steam version of the main mod.
Currently the mod contains 10 mission trees, 2 formables and multiple misc additions.

Join discord for future content plans and feedback
Link [discord.gg]

Latest Update
-Arannen
-Bisan
-Toarnen
-Hallfredhavn(South Aelantir in 1444)
-Magdalaire and Indlebury
-Sugamber
-Jaherkel (Releasable from Busilar by event)
-Brinkmarches
-Celliande
-Verne (different from vanilla Anbennar, was in development at the same time)

Mission Trees
- Wex featuring three paths with about 60 missions each.
- Reveria, reworked by the original creator.
- Tretun
- Pearlsedge Rework
- Leslinpar
- Kryzzar (new Daravan’s Folly tag)
- Magmascale Kobolds(Currently not fully localized)
- Vængheim Harpies
- Elaienna, merged from Larrius King's submods
- Amldihr, merged from Larrius King's submods
- Arannen
- Bisan
- Toarnen
- Hallfredhavn(South Aelantir in 1444)
- Magdalaire and Indlebury
- Sugamber
- Jaherkel (Releasable from Busilar by event)
- Brinkmarches
- Celliande
- Verne


Other features:

- Most of the empire starts with devastation because of the 4th Lilac War and recently conquered land has separatism as well as higher autonomy.
- The League Wars have been slightly altered to help especially Adeanics convert Anbennar after their victory, as well give debuffs to nations losing the war.
- To improve EoA gameplay change the requirement to use the Expand Empire CB, the larger you are the larger the target nation is allowed to be add it to the empire.
- A new imperial incident that deals with the dismantling of Wex.
- Dragon Coast Revitalization system to improve DC trade goods.
- Skaldhyrric Faith Rework.
- Province Modifiers depicting interesting canonical places in Cannor.
- 2 new formables: Rohibonia and Winebay League.

What to expect in the future:

- New Mission trees for various tags in Cannor and the rest of the world
- New tags and adventurers
- New formables
- Various region changes
- New Systems and System changes

Contributor Credits:
Steam thumbnail by Valorique

Batavi
Larrius King
Howe
Ahhklt
Micah
SinBoi
TopHat (Liv)
Ziwik
Bonbonny
Woland
Tawani

Compatibility:
Homebrew Silvertaped
Dwarven Knowledge
We don't guarantee compatibility with any other Anbennar submod not listed here

Links:

Translations:
Русский перевод
Chinese localization
Популярные обсуждения Просмотреть все (1)
21
14 ноя в 7:32
Bug reports and crashes
Slick
Комментариев: 254
Nexus 19 ноя в 13:34 
Unable to restore Castanor as Decision wont fire when clicked on (Tried for both Adenica & Castellyr/Count's League)
Turin 15 ноя в 9:37 
I beg for Magisterium tree!
Dogscape 10 ноя в 13:31 
Any thoughts on switching Magmascales religion to Nimrithan after they release the mechanics?
keremcemercin 6 ноя в 4:51 
Which visual mode did you use to take photos 7-8-9?
relentlischaos 1 ноя в 10:38 
is this compatible with Gnomish Hierarchy Rework?
Bandit_6 25 окт в 9:26 
Adenica decision to "Revive Castan's Empire" will not fire, disabling the mod crashes the save.
we live inside a dream  [создатель] 24 окт в 5:55 
@Альфа 1918 бро я тебя услышал и т.д.
Альфа 1918 24 окт в 5:49 
Please remake Count's League to make it less cucked and make Castanor possible to reform earlier
Also make it so that Castanor can conquer the forbidden lands regardless of who owns it
Slick  [создатель] 23 окт в 13:55 
fixed
V 23 окт в 2:50 
This update yesterday completely broke every MT in the game. The leftmost part of every mission tree is bugged.