Europa Universalis IV

Europa Universalis IV

ACE - Anbennar Content Expanded
240 条留言
B.C. "Luden" Ludenberg 10 月 6 日 上午 7:22 
@we live inside a dream, thank you, it just confused me that both decisions created the MT from the ACE, so I thought that maybe the submod decision referred to some other submod.
B.C. "Luden" Ludenberg 10 月 6 日 上午 7:21 
@JohnnyBravo thanks man, and yes I actually am. Anyways, if you're reffering to the fact that the option with submod is for ACE and the one without makes the MT from vanilla, then no. Both options create ACE MT. So what's your point?
we live inside a dream  [作者] 10 月 6 日 上午 7:19 
@B.C. "Luden" Ludenberg It's referring to ACE - Anbennar Content Expanded submod
JohnnyBravo 10 月 6 日 上午 6:27 
Luden, you're pretty challenged? aren't you?
B.C. "Luden" Ludenberg 10 月 5 日 下午 5:04 
I'm trying to form the hold of Amldihr but I have two options - one normal and one that say's to use it if you have a submod on. Which submod is this referring to?
Tophat 10 月 5 日 下午 2:54 
@sabotank I couldn't replicate this issue, but I'll see about adding an additional bypass trigger in the mission.
TheOtherGiraffe 10 月 2 日 下午 1:26 
Byshade is no longer a releasable nation (in cestrinade) even with it having its own core. Luna Minor trees are gatekept by this.
Sabotank 9 月 29 日 上午 10:55 
Cant Complete Amldihr mission "green, mean and dead", it doesnt even show rewards, I am the only nation on West Dwarovar
Agraza 9 月 24 日 上午 11:50 
would love for rubyhold, nathalaire, halflings, redglades to get their own content. your work is great.
Engledaddy 9 月 23 日 下午 9:56 
@Zerodv worked, it somehow ended up overwriting the adm tech 5 requirement but didnt replace it with anything else.
Engledaddy 9 月 23 日 上午 4:36 
@Zerodv I will try without DK and update later!
Zerodv  [作者] 9 月 23 日 上午 12:57 
@Engledaddy I think DK submod does conflict with the Magmascale tree
Engledaddy 9 月 23 日 上午 12:53 
trying to play the magmascale kobolds, but unable to upgrade the hold level of gor burad to even get the second mission. am i suppoed to wait for hundreds of years? year is 1490. centralized hold not being anywhere is the issue. using it with dwarven knowledge mod, but should not change anything to my knowledge. tried teching up adm as would be the issue with dwarf, but decision not showing up even at adm32.
shermy99 9 月 19 日 下午 2:57 
as wex, the "road to dameria" mission is impossible to complete if you annex any of your subjects. i cant complete it because I annexed Acromton, but the mission needs acromton to have 100 opinion of me
Slick  [作者] 9 月 19 日 上午 8:33 
@Sam ACE is steam only
Sam 9 月 19 日 上午 3:50 
works with gitlab version?
Sum Sine Regno 9 月 18 日 下午 6:58 
Just wondering due to the text telling me that Co-Government doesn't actually disable mages, how do you get to keep mages as co-government Reveria? Is it a feature for the Skaldhyrric path or some special unlock?
ross 9 月 18 日 下午 5:48 
just played through the vængheim MT, it's awesome stuff
Slick  [作者] 9 月 16 日 上午 11:10 
@JohnnyBravo it's currenly in testing phase on our dev build. I recommend joining our discord.
JohnnyBravo 9 月 16 日 上午 10:14 
Has the Wexonard league been updated?
White Lion(-B_E-) 9 月 14 日 上午 8:14 
any plans for redglades when this year i would love to see them soon :) i love your work it makes the mod mutch better
Amazing Testicle 9 月 8 日 上午 11:53 
i formed milcorssia and completed the slip the mask mission but nothing happened, is it still WIP?
Proventus Avenicci 9 月 7 日 下午 2:09 
I see, thanks bro
Slick  [作者] 9 月 7 日 上午 10:11 
@Proventus Avenicci We touch the trade good file so it probably isnt compatible
Proventus Avenicci 9 月 7 日 上午 8:37 
I know the mod says that its not guaranteed compatibility with other mods but would tradegoods expanded be compatible? If not, how incompatible would it be? I really cant play without tradegoods expanded anymore.
Slick  [作者] 9 月 6 日 上午 1:53 
@Beskar66 its a religion aspect
Beskar66 9 月 6 日 上午 1:47 
In the Vangeheim mission tree what is the Treasure of the Golden Forest required to complete the mission Legend of the Iron Forest?
@Slick
Slick  [作者] 9 月 5 日 下午 2:21 
@Cuppa one way to do it is to let the slave revolt rebels fire and let them win.
Cuppa 9 月 5 日 下午 1:42 
How do you abolish slavery of the oonai as Hallfredhavn? I waited as long as I could and no event popped up, nor can you do it manually.
Slick  [作者] 9 月 3 日 下午 12:12 
@Shrike10011 should be fixed in todays hotfix, which is now.
Shrike10011 9 月 3 日 上午 8:54 
After reading the requirements for the decision "Our vow to the Nirakhetist priests" more carefully, I noticed what is probably the issue. The provinces of Kheterata need to be owned by me or subjects and be developed according to several criteria, depending on whether they`re desert, coastal desert, or in the Mother`s Sorrow province group. Well, turns out Haat Komit is not in that province group, nor is it desert or coastal desert, it`s drylands. As a result, it does not fall under any of the categories laid out in the decision, and since all provinces in Kheterata have to be owned by you AND fall into one of those categories, this decision is impossible to fulfill the requirements for.
Shrike10011 9 月 3 日 上午 8:54 
I encountered an issue while playing Sugamber. Once you take the Stewardship of the Sorrow, you get to decide whether you want to do nothing, conquer Bulwar for the Aakhetists, develop Kheterata, or both of the previous challenges. I chose to do both, and while conquering Bulwar and handing it over went well, developing Kheterata did not. Specifically, after developing the region as I was supposed to, I saw that one province stayed highlighted, preventing me from fulfilling the decision: Haat Komit.
Slick  [作者] 9 月 3 日 上午 7:11 
@chief queef not yet
does rohibonia got a mission tree?
Agraza 9 月 2 日 下午 4:10 
cool stuff. love the kobolds and harpies.

would be entertained by more troll and ogre content. maybe sea ogres eating halflings or trolls in the serpentspine
Zerodv  [作者] 9 月 1 日 下午 10:24 
@Cone_Councilman I don't have this bug with the steam version
Zerodv  [作者] 9 月 1 日 下午 10:14 
@Cone_Councilman I had his bug when I was playing on the gitlab version of base anbennar, if you are doing that too switch to steam
I'll check just in case
Cone_Councilman 9 月 1 日 下午 2:23 
Terra incognita covers the entire map including neighbors and doesn't just go away. Is this a bug or a feature?
Achronium 9 月 1 日 下午 12:16 
Tretunic MT is buged, your "brotherhood vassal" vassalize YOU in wars time and you can't even make them another time of vassal
Don't get why... it kill all fun
anyone with the same problem ?
Hertez 9 月 1 日 上午 6:56 
Bal Ouord, Bal Vertesk and Bal Hyl dont have in code owner and i cant use it as castanor
Sea Catsnake 8 月 30 日 下午 3:21 
Hoping to see the Krakdhûmvror submod integrated into this. Hands down my favorite dwarven nation to play and I'm keenly missing that submod.
JohnnyBravo 8 月 30 日 上午 1:48 
The Verne tree is superior to Anbennar, but the Halfling mission doesn't work for me so I couldn't complete it
Slick  [作者] 8 月 28 日 上午 9:00 
@Ju1i_ it fires a few days after game start, the id is flavor_jaherkost.1
Ju1i_ 8 月 28 日 上午 8:09 
What triggers the spawn of the Port Jaher republic? (also, what is the event for it)
2516639883 8 月 26 日 上午 10:15 
@Zerodv I see. Good to learn something new for me as well :-)
Is Milcrossia mt unfinished? I js can't convert to the "evil" religion
JohnnyBravo 8 月 26 日 上午 1:53 
Damn the Sugamber tree is so good, I had to play Wex afterwards too see the spotlight missions
Zerodv  [作者] 8 月 26 日 上午 12:29 
@2516639883 the size of mercenaries depends on the highest value of regiments_per_development you assign to ANY of your mercs, meaning that if you assign a very high value to one merc all other get their size deflated.
Some of us didn't know it worked like that and thus gave 2 mercs 3 and 5 times the max value otherwise used
2516639883 8 月 25 日 下午 3:22 
@Zerodv thank you so much for your speedy patch! Just out of curiosity, where was the cause?
Zerodv  [作者] 8 月 25 日 下午 3:05 
@2516639883 fixed, thanks for reporting