Total War: WARHAMMER III

Total War: WARHAMMER III

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Expanded Roster Compilation
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Tags: mod
File Size
Posted
Updated
540.870 MB
Aug 22, 2024 @ 9:41am
Nov 17 @ 2:53pm
11 Change Notes ( view )

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Expanded Roster Compilation

In 1 collection by Decomposed
Expanded Roster Series (WH3)
12 items
Description
DESCRIPTION

This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variety, usefulness on the battlefield and overall fun.





This compilation has built-in MCT support, so you can disable specific units. Works only before starting a new campaign. Lords and heroes cannot be disabled. Script written by Allan Eddem.



F.A.Q.

Q: What is included in this compilation?
A: The following mods are included:

Q: Do I still need to be subscribed to the above?
A: No, this is the purpose of the compilation.

Q: I've already started a campaign with your mods, can I switch to this now?
A: Yes, you can. Just remember to deactivate the original mods.

Q: I don't want all these units, just some of them.
A: MCT support is included, so you can disable specific units. Also, the individual packs will still be updated for those who prefer to use them instead.

Q: Are these units meant for the vanilla game?
A: Yes, we keep adjusting the visuals and stats over the years, so the units feel as close to official as possible.

Q: Is there support for other languages, overhauls like SFO etc?
A: Some of our fans have made submods, please refer to each mod's page to find links to them. They should work for this compilation without issues.

Q: Any more ER packs on the way?
A: Yes, each new release will be both standalone and added here.



You can catch me at the #expanded_rosters channel for a chat:
Modding Den[discordapp.com]

If any kind person wants to donate, they can do so below:
Patreon[www.patreon.com]
Paypal[paypal.me]
Ko-fi[ko-fi.com]





327 Comments
Shacode101 14 minutes ago 
Take as much time as you need!
Decomposed  [author] 1 hour ago 
Might take me a week or 2 at most.
Razgrizz 8 hours ago 
any ETA on this mod being updated? love this mod because it adds so much flavor to factions that really need it. but new DLC definitely bricked it a bit
Slavyk Nov 29 @ 2:33pm 
Hello/Bonjour,
French version/Version française disponible ici :

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3614175416
Decomposed  [author] Nov 25 @ 12:56am 
@Nova Storm Ah I see

@jko Needs a submod I think, maybe there is in the workshop
Nova Storm Nov 25 @ 12:01am 
I figured it out if you are using a different launch options in the property menu you will always get the base game thank you for trying to help me out.
jko Nov 24 @ 8:14pm 
does this work with table tops? units have caps?
Decomposed  [author] Nov 24 @ 1:39am 
I had a similar report the previous month, I don't know of any other suggestion. So, the mod is selected in CA's launcher correct? If you also sub to Mod Configuration Tool, can you see my mod in the MCT menu in the game? At the menu screen at the top you can see the MCT and when you click it, you see all the mods that support it. Is it visible there?
Nova Storm Nov 23 @ 11:40pm 
I did exactly what you said still not at all i know this mod works i sub to if before but i don't know why it's not working now any more suggestions?
Decomposed  [author] Nov 23 @ 7:17am 
Try to unsub, launch the game, close, sub again and give it enough time to download. The mod is over 500mb