Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
If you see errors, and can provide a log, I may be able to help.
@Doctor_Ido earth sprites will slowly make tiles into fertile soil
After getting Ideology the necromancers zombies have lost their ability to be sent off in a caravan on their own with the claim that you cant just send a "slave" alone,
They need a "non slave" to tag along to control them or some such error, Since the zombie isn't a living slave it should be able to be sent off like it was before Ideology...
System.MissingMethodException: Method not found: void Verse.GenExplosion.DoExplosion(...)
This occurs because the mod is still calling the old 1.5 signature of GenExplosion.DoExplosion, which no longer exists in RimWorld 1.6.