Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
We would be very grateful if you would listen to our request, because these small innovations will greatly help in the creation.
The DK team
I'm very grateful for the mod update and for adding the much-needed tank tracks. However, there's an issue: after the August 6 update, I can no longer spawn as many vehicles as I could after the bug fix on August 5. I kindly ask if you could please release the tank tracks from the August 5 version as a separate mod. The tracks are genuinely awesome, but the lag makes it impossible to run the large-scale battles I usually host in Scrap Mechanic.
I've attached a video below as proof of the lag:
First, you'll see how many tanks my computer can handle without tracks, and then with tracks.
https://youtu.be/x7gTfd8pOYI