安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Hi,
No I do not intend to make a overhaul for IFA3 Liberation. IFA3 Liberation itself is balanced against base IFA3 from what I know with it's own scripting system for damage. Northern Fronts has a good selection of tanks for early and mid war that surpasses IFA3 Liberation.
@Saltwater Cowboy
I never added the code for the Sd.Kfz 7 to be able to tow the SPE towables... next time I get more time on this project I will add that to the update. Thanks for pointing this out
Hi, I started on some modifications to the WW2 Tanks mod awhile back specifically targeting the Panzer II to use a modified SPE Flak gun and some new sounds for that. I started on the M26 Pershing but got burnt out on the project.
I want to finish some other projects before coming back to this, I also have a Wirbelwind update to push out to use SPE guns.
Today I've released an update to update the Sd.Kfz 251 lack of towing, Tiger II and Tiger I vehicle UIs, and applied the SPE vehicle ammo counter to the Gunners of various vehicles. See the Changelog discussion!
I use ACE, SPE & IFA3 with no problems. Just make sure to disable Advance Vehicle Damage.